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Just added the next part of the graphs and data structures section, covering traversal and pathfinding! Combined they're about 2.5 hours of new content, live now! 🔗 #threejs #gamedevelopment

16,387 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Adam
Adam1 год назад

I tried to code pathfinding once, I cried 😭 Is this A* ?

Фото профиля Simon
Simon1 год назад

Hah yeah, it's not super easy, which is why I spent a lot of time in this section building some background on graphs and graph traversal first!

Фото профиля ASTROMEDA - Wishlist on Steam!
ASTROMEDA - Wishlist on Steam!2 лет назад

A small teaser of Astromeda! It's a game inspired by Pokemon, Undertale, and OneShot. Wishlist on Steam! #TrailerTuesday #indiegame #IndieGameDev #GamingNews #Steam

Фото профиля leo chen
leo chen1 год назад

Would you add the three js TSL to the course in th future?

Фото профиля Simon
Simon1 год назад

That's the plan!

Фото профиля pranay soni
pranay soni1 год назад

I build this type of app in three js . i am loking for some load optimized algorithm .

Фото профиля Tales
Tales1 год назад

A* is just beautiful

Фото профиля NICOLETTI 📐
NICOLETTI 📐1 год назад

Amazing, saving coins to buy this course 🫶🏻

Фото профиля Nick Tussing
Nick Tussing1 год назад

This is awesome, can it still function if the red cubes move around?

Фото профиля Simon
Simon1 год назад

Yeah it's just a general a* implementation, so long as the graph is updated when the cubes move, it'll work just fine

Фото профиля Mahmoud
Mahmoud1 год назад

Please no I can’t buy another course im 27 behind

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