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Just added the next part of the graphs and data structures section, covering traversal and pathfinding! Combined they're about 2.5 hours of new content, live now! 🔗 #threejs #gamedevelopment

16,361 görüntüleme • 1 yıl önce •via X (Twitter)

11 Yorum

Adam profil fotoğrafı
Adam1 yıl önce

I tried to code pathfinding once, I cried 😭 Is this A* ?

Simon profil fotoğrafı
Simon1 yıl önce

Hah yeah, it's not super easy, which is why I spent a lot of time in this section building some background on graphs and graph traversal first!

ASTROMEDA - Wishlist on Steam! profil fotoğrafı
ASTROMEDA - Wishlist on Steam!2 yıl önce

A small teaser of Astromeda! It's a game inspired by Pokemon, Undertale, and OneShot. Wishlist on Steam! #TrailerTuesday #indiegame #IndieGameDev #GamingNews #Steam

leo chen profil fotoğrafı
leo chen1 yıl önce

Would you add the three js TSL to the course in th future?

Simon profil fotoğrafı
Simon1 yıl önce

That's the plan!

pranay soni profil fotoğrafı
pranay soni1 yıl önce

I build this type of app in three js . i am loking for some load optimized algorithm .

Tales profil fotoğrafı
Tales1 yıl önce

A* is just beautiful

NICOLETTI 📐 profil fotoğrafı
NICOLETTI 📐1 yıl önce

Amazing, saving coins to buy this course 🫶🏻

Nick Tussing profil fotoğrafı
Nick Tussing1 yıl önce

This is awesome, can it still function if the red cubes move around?

Simon profil fotoğrafı
Simon1 yıl önce

Yeah it's just a general a* implementation, so long as the graph is updated when the cubes move, it'll work just fine

Mahmoud profil fotoğrafı
Mahmoud1 yıl önce

Please no I can’t buy another course im 27 behind

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