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Just made a breakthrough for Filmic Plus - procedurally driven, radial & dispersion based lens reflections/flare! :D I've tried so many methods before, and all took a huge performance hit and didn't look good. This is procedural, and has real-time interaction and playback! 😍 #b3d #blender3d #blender
52,204 просмотров • 1 месяц назад •via X (Twitter)
Комментарии: 18

you can check it out here (this will be in an update coming soon!)

That looks sooooo good 🤩

Thanks Niko! 🥰

LFG!!

If only we could have this for unreal and proper lens sim 😭😭

Looks incredible!

Nice…I’m likely a future customer. I wonder if this will work with other addons like LensSim as that physically models lens character and can create wonderful photorealistic lens distortion character to compliment your flare (in theory)

Awesome!😍🔥

how does it work tho? it reacts to lights in the scene? orrr?

Yup! It is driven by the brighter light sources in your scene. I'm trying to make it so that it can be adjusted to be more sensitive to be more artistically directable, but yeah, all completely dynamic based on your scene. :)

I NEED THIS RIGHT MEOW

@neosushi68 Wow very cool!

I just purchased your addon and am wondering if you could share a screenshot of your node set up within the compositor. I am having trouble making the effects appear real time. THank you for any help you can provide!🍻

Sent you a dm! :)

Thank you so much for taking time to help and for the awesome addon! You rock!

With AI could code a node group to do that in 5 minutes. :)

just bought this. if i wanted to scatter clouds what do you use. across the whole sky.

Are you referring to Sky Plus by any chance? I personally use custom physical volumetric setups per each scene, but also Real Cloud and Lazy Cloud by Casey Sheep & MeiU are really great options as well! :)
