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tried different methods, even made 2 tricky turn animations with root rotation, but everything wasn't blending good, was too sluggish looking and control, so the final is more procedural, just one anim + spine bone rotation for visual, she moves/rotates in circles based on input

18,175 Aufrufe • vor 5 Monaten •via X (Twitter)

5 Kommentare

Profilbild von Jukka-Pekka Lyytinen
Jukka-Pekka Lyytinenvor 5 Monaten

Too many devs just slap in their 3rd party animations. I salute your efforts here :)

Profilbild von RGBHD✨🐦‍⬛🎀
RGBHD✨🐦‍⬛🎀vor 5 Monaten

The anims could be useful for 90° turns if vents exist later!

Profilbild von allozingy
allozingyvor 5 Monaten

Those clones of her assistant sure look judgy of her crawling around

Profilbild von Derego
Deregovor 5 Monaten

just do a Morph Ball

Profilbild von Nícolas V.
Nícolas V.vor 5 Monaten

Is that motion matching? I love rootmotion movement, that looks great!

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