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KUBIKA experimented with a tilt-shift post-process effect using an orthographic camera in Unity 6 for their upcoming puzzle game, giving the scene a miniature toy-world feel. 🧸 More details:
13,938 Aufrufe • vor 7 Monaten •via X (Twitter)
2 Kommentare

Bertrand de Saint-Béziervor 7 Monaten
Neat !

Arthur Kowskii | Audio Game Devvor 7 Monaten
♥️

