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Lesser-known Blender feature for editing multiple objects at once #b3d

133,385 Aufrufe • vor 1 Jahr •via X (Twitter)

9 Kommentare

Profilbild von Cosmo Wenman
Cosmo Wenmanvor 1 Jahr

Cool, if sliding the value input, it applies the change proportionally if they have different values to begin with. If entering the value directly, it does it uniformly.

Profilbild von Andrew Price
Andrew Pricevor 1 Jahr

Ah nice. Didn't know entering a value overrides the proportional values. Thanks

Profilbild von Elmo
Elmovor 1 Jahr

I can’t think of a good reason for this to not be the default behavior.

Profilbild von Swa
Swavor 1 Jahr

Stumbled upon this hidden(WHY?!) feature a couple weeks ago! Should be added as a 'hint' or 'tooltip' to your list of UI improvements the team should implement. 🥲

Profilbild von bobduffy 🖱️🎨
bobduffy 🖱️🎨vor 1 Jahr

Wait what.. has this always been there?

Profilbild von Unheeded Influences
Unheeded Influencesvor 1 Jahr

Awesome thanks a lot for the tip, it will make spare so many times 🙏💪

Profilbild von Omid Pakbin
Omid Pakbinvor 1 Jahr

Life-changing feature 🥹👍

Profilbild von Juno_006
Juno_006vor 1 Jahr

Before I watch I'm gonna place my bet ..."Alt key"

Profilbild von tolkfan.bsky.social
tolkfan.bsky.socialvor 1 Jahr

A thing to be aware of: the modifiers have to have the same name for this to work. If you have one modifier named "Bevel.001" then it won't change along with the other "Bevel" modifiers.

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