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Lesser-known Blender feature for editing multiple objects at once #b3d

133,572 views • 2 years ago •via X (Twitter)

9 Comments

Cosmo Wenman's profile picture
Cosmo Wenman2 years ago

Cool, if sliding the value input, it applies the change proportionally if they have different values to begin with. If entering the value directly, it does it uniformly.

Andrew Price's profile picture
Andrew Price2 years ago

Ah nice. Didn't know entering a value overrides the proportional values. Thanks

Elmo's profile picture
Elmo2 years ago

I can’t think of a good reason for this to not be the default behavior.

Swa's profile picture
Swa2 years ago

Stumbled upon this hidden(WHY?!) feature a couple weeks ago! Should be added as a 'hint' or 'tooltip' to your list of UI improvements the team should implement. 🥲

bobduffy 🖱️🎨's profile picture
bobduffy 🖱️🎨2 years ago

Wait what.. has this always been there?

Unheeded Influences's profile picture
Unheeded Influences2 years ago

Awesome thanks a lot for the tip, it will make spare so many times 🙏💪

Omid Pakbin's profile picture
Omid Pakbin2 years ago

Life-changing feature 🥹👍

Juno_006's profile picture
Juno_0062 years ago

Before I watch I'm gonna place my bet ..."Alt key"

tolkfan.bsky.social's profile picture
tolkfan.bsky.social2 years ago

A thing to be aware of: the modifiers have to have the same name for this to work. If you have one modifier named "Bevel.001" then it won't change along with the other "Bevel" modifiers.

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