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Lesser-known Blender feature for editing multiple objects at once #b3d

133,385 views • 1 year ago •via X (Twitter)

9 Comments

Cosmo Wenman's profile picture
Cosmo Wenman1 year ago

Cool, if sliding the value input, it applies the change proportionally if they have different values to begin with. If entering the value directly, it does it uniformly.

Andrew Price's profile picture
Andrew Price1 year ago

Ah nice. Didn't know entering a value overrides the proportional values. Thanks

Elmo's profile picture
Elmo1 year ago

I can’t think of a good reason for this to not be the default behavior.

Swa's profile picture
Swa1 year ago

Stumbled upon this hidden(WHY?!) feature a couple weeks ago! Should be added as a 'hint' or 'tooltip' to your list of UI improvements the team should implement. 🥲

bobduffy 🖱️🎨's profile picture
bobduffy 🖱️🎨1 year ago

Wait what.. has this always been there?

Unheeded Influences's profile picture
Unheeded Influences1 year ago

Awesome thanks a lot for the tip, it will make spare so many times 🙏💪

Omid Pakbin's profile picture
Omid Pakbin1 year ago

Life-changing feature 🥹👍

Juno_006's profile picture
Juno_0061 year ago

Before I watch I'm gonna place my bet ..."Alt key"

tolkfan.bsky.social's profile picture
tolkfan.bsky.social1 year ago

A thing to be aware of: the modifiers have to have the same name for this to work. If you have one modifier named "Bevel.001" then it won't change along with the other "Bevel" modifiers.

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