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🍟#Live2D #Live2DWIP🌭 I’m experimenting with how to implement physics effects in Live3D models. This is the first of the three methods I’ve envisioned: The "Glue Method." The principle behind it actually relies on a set of Warp Deformers with delayed actions. When I move the body, the main Warp... show more
29,384 просмотров • 1 год назад •via X (Twitter)
Комментарии: 4

橙兜1 год назад
以前的一些尝试!

📐Hephaestus📏Live2D匠人魂1 год назад
很可愛的肉球!

Angular Circle ◬1 год назад
I feel like you're going to be a very, very important person in the future.

📐Hephaestus📏Live2D匠人魂1 год назад
Thank you. I’ll focus on doing the best I can with what I’m capable of.
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super quick breakdown of the layers + parameters + physics on how I rigged Sylvie 🕯️❄️ Hel-Witch 's boobers! Every element is on its own layer. The booba separate parameter is its own deformer and the rest of the x & y parameters share a single deformer #live2d
Dima 🍲 Primordial Soupshifter
46,532 просмотров • 1 год назад
