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Lucida from ByteDance Cool project! It transforms indoor video into editable 3D scenes; reconstructs objects as simulation-ready assets - VLM-based object detection and referring descriptions. - good at pose alignment - high-fidelity real-to-sim digital twins. - multi-view masks, boxes, partial point clouds - Seed3D 2.0 for image-to-3D asset gen
46,938 Aufrufe • vor 1 Monat •via X (Twitter)
11 Kommentare

can lucida infer object articulation, or does simulation-ready here mean reconstructed geometry and aligned poses?

video to editable 3D assets is exactly the loop I want. Seed3D 2.0 any good on messy indoor clips?

slop

这太牛逼了

wf

Really promising real-to-sim pipeline - clearer demos of articulation/physics interaction would make the “simulation-ready” claim land harder.

insane tech from bytedance

Endless possibilities....

OSS?

Video to 3D scenes is next level

This looks amazing! How much did it cost and how long did it take? And how performant is it? If I dropped the generated scene into an engine and have an NPC would the scene contain enough semantic information for the NPC to actually identify and interact with things?
