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Modelling blockouts can be really easy when using Fspy and its blender import addon. Here's a quick example using photo ref. You can easily do it with concept art too (if the perspective is easily ascertained).

15,862 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля prairiefawkes
prairiefawkes1 год назад

I used Blender Perspective Plotter to pull the rough dimensions of this helmet out and then used that object block out in Plasticity to finish out the model. Would have been extremely difficult without the tool to normalize perspective.

Фото профиля Pilgrim
Pilgrim1 год назад

i've been meaning to try this out - really great model and seems pretty accurate to the ref!

Фото профиля opensourceCM
opensourceCM1 год назад

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Фото профиля Halfdeck
Halfdeck1 год назад

I wish there were more tutorials on fspy beyond basic use. That said, one thing I figured out today is I can tweak the fspy distance setting in Blender by parenting the fspy camera to a cube, then resizing the cube.

Фото профиля Pilgrim
Pilgrim1 год назад

tha'ts honestly a great tip, thank you! i'll have to try this out next time i use it

Фото профиля Yutaktik ☸
Yutaktik ☸1 год назад

Fspy saved me when I had a project recreating real kitchen appliances in 3D based on photo reference.

Фото профиля Simon Randall -aka- Gabrial Wolf
Simon Randall -aka- Gabrial Wolf1 год назад

Have used it with Maya. Between the two it did a great job of matching the virtual camera to the live camera, which had a cropped sensor.

Фото профиля Nick Swift
Nick Swift1 год назад

I had no idea this existed, thank you! This is going to be so helpful

Фото профиля archie
archie1 год назад

that hard ops curve thing is cool

Фото профиля Nick Hodgson
Nick Hodgson1 год назад

You definitely have to look into perspective plotter. So nice having this functionality directly inside or blender.

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