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Modelling blockouts can be really easy when using Fspy and its blender import addon. Here's a quick example using photo ref. You can easily do it with concept art too (if the perspective is easily ascertained).

15,862 görüntüleme • 1 yıl önce •via X (Twitter)

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prairiefawkes profil fotoğrafı
prairiefawkes1 yıl önce

I used Blender Perspective Plotter to pull the rough dimensions of this helmet out and then used that object block out in Plasticity to finish out the model. Would have been extremely difficult without the tool to normalize perspective.

Pilgrim profil fotoğrafı
Pilgrim1 yıl önce

i've been meaning to try this out - really great model and seems pretty accurate to the ref!

opensourceCM profil fotoğrafı
opensourceCM1 yıl önce

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Halfdeck profil fotoğrafı
Halfdeck1 yıl önce

I wish there were more tutorials on fspy beyond basic use. That said, one thing I figured out today is I can tweak the fspy distance setting in Blender by parenting the fspy camera to a cube, then resizing the cube.

Pilgrim profil fotoğrafı
Pilgrim1 yıl önce

tha'ts honestly a great tip, thank you! i'll have to try this out next time i use it

Yutaktik ☸ profil fotoğrafı
Yutaktik ☸1 yıl önce

Fspy saved me when I had a project recreating real kitchen appliances in 3D based on photo reference.

Simon Randall -aka- Gabrial Wolf profil fotoğrafı
Simon Randall -aka- Gabrial Wolf1 yıl önce

Have used it with Maya. Between the two it did a great job of matching the virtual camera to the live camera, which had a cropped sensor.

Nick Swift profil fotoğrafı
Nick Swift1 yıl önce

I had no idea this existed, thank you! This is going to be so helpful

archie profil fotoğrafı
archie1 yıl önce

that hard ops curve thing is cool

Nick Hodgson profil fotoğrafı
Nick Hodgson1 yıl önce

You definitely have to look into perspective plotter. So nice having this functionality directly inside or blender.

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