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Most angles have nice consistency in this AI generated 3D room. Objects have pretty OK geometry. Some ghosting. But regardless the pace of these models is just incredible.

119,747 Aufrufe • vor 1 Jahr •via X (Twitter)

50 Kommentare

Profilbild von martin_casado
martin_casadovor 1 Jahr

Prompt image here.

Profilbild von anotheryou
anotheryouvor 1 Jahr

Looking great! I tried this the other day going through nano banana (2nd image). Results so-so: via results (not very optimized app: )

Profilbild von 南北西东
南北西东vor 1 Jahr

The progress is staggering. It feels like we're skipping entire steps in the 3D asset pipeline. What was once weeks of modeling and texturing is becoming a single prompt.

Profilbild von martin_casado
martin_casadovor 1 Jahr

Yup

Profilbild von evelyn
evelynvor 1 Jahr

Is there a german word for frustratingly good? I’m almost irritated at how good this is.

Profilbild von martin_casado
martin_casadovor 1 Jahr

Ahahaha. Totally.

Profilbild von adi
adivor 1 Jahr

is it generating everything besides the prompt image?

Profilbild von martin_casado
martin_casadovor 1 Jahr

Yes

Profilbild von Benjamin De Kraker
Benjamin De Krakervor 1 Jahr

Is it generating a 3D model which is then viewed (traditional way) or generating the full 3D view on the fly (generative way?)

Profilbild von martin_casado
martin_casadovor 1 Jahr

It generates a full 3D representation (splat + mesh) that can be used in whatever (three.js, unreal etc)

Profilbild von faraz
farazvor 1 Jahr

@BenjaminDEKR Hunyuan 3d ?

Profilbild von martin_casado
martin_casadovor 1 Jahr

@BenjaminDEKR World labs

Profilbild von C12s
C12svor 1 Jahr

Consistency looks solid, love it.

Profilbild von CuddlySalmon
CuddlySalmonvor 1 Jahr

damn, that's really impressive!

Profilbild von 𝕁𝕦𝕝𝕚𝕒𝕟 ℂ
𝕁𝕦𝕝𝕚𝕒𝕟 ℂvor 1 Jahr

wow

Profilbild von bryan pratte
bryan prattevor 1 Jahr

This is really strong!!

Profilbild von Dermot McGrath(麦德蒙)
Dermot McGrath(麦德蒙)vor 1 Jahr

Love this art style. Kinda like Borderlands. Generative game engines will be nuts

Profilbild von CharliLaFerrari
CharliLaFerrarivor 1 Jahr

wow, @martin_casado what did you use to achieve this ? this seems perfect for something i’m about to start working on

Profilbild von Ilya Sutskever's hairline
Ilya Sutskever's hairlinevor 1 Jahr

Now turn it into splats and you have a game level

Profilbild von martin_casado
martin_casadovor 1 Jahr

It is a splat.

Profilbild von Alex Secara
Alex Secaravor 1 Jahr

3D gen is leveling up fast.

Profilbild von Daniele Lynx Lasalandra
Daniele Lynx Lasalandravor 1 Jahr

Amazing. People (even in industry, sadly) still think AI isn't a match for AAA title. What they don't get is AI is doing to music what DAW did. You don't wanna match AAA, you just wanna get out your idea fast, maximizing game feels and mechanics, without gray box placeholders. We're there.

Profilbild von Tom Bradshaw
Tom Bradshawvor 1 Jahr

is this tool available to the public?

Profilbild von martin_casado
martin_casadovor 1 Jahr

the model hasn't been released yet, no. It's still under pretty heavy development.

Profilbild von ABDULHAMEED
ABDULHAMEEDvor 1 Jahr

This is impressive

Profilbild von Saïd Aitmbarek
Saïd Aitmbarekvor 1 Jahr

impressive rendering!

Profilbild von Ghost
Ghostvor 1 Jahr

Impressive work on this model

Profilbild von Ian Curtis
Ian Curtisvor 1 Jahr

Ohhh this style is 💯🔥

Profilbild von martin_casado
martin_casadovor 1 Jahr

Yeah works so well.

Profilbild von just doing things
just doing thingsvor 1 Jahr

what engine/model?

Profilbild von martin_casado
martin_casadovor 1 Jahr

World labs

Profilbild von just doing things
just doing thingsvor 1 Jahr

Thanks! Going to look into it....

Profilbild von Elliot Arledge
Elliot Arledgevor 1 Jahr

new lethal company map?

Profilbild von Robert Youssef
Robert Youssefvor 1 Jahr

the speed of progress is wild. what's next, auto-generated gameplay?

Profilbild von Sylwester Mielniczuk 🔮💎
Sylwester Mielniczuk 🔮💎vor 1 Jahr

Can you zoom in to see the details?

Profilbild von bootdsc
bootdscvor 1 Jahr

very impressive

Profilbild von chadbara
chadbaravor 1 Jahr

Good geometry can mask overfitting. Test with novel object topology for robustness.

Profilbild von Michael Becker
Michael Beckervor 1 Jahr

the public examples seem to have much narrower bounds - is this something actively being worked on? how were the bounds in your experimentations?

Profilbild von martin_casado
martin_casadovor 1 Jahr

@michae1becker yeah model is still under development. What bounds are you referring to?

Profilbild von Michael Becker
Michael Beckervor 1 Jahr

the world bounds. it's a very small 6DoF cube

Profilbild von martin_casado
martin_casadovor 1 Jahr

@michae1becker Those images are from Dec. it's improved a lot since. Even back then it had multi-cube. Open spaces are harder, but for confined spaces including multi-room, complex architectures, and objects, it's quite good.

Profilbild von Nobody
Nobodyvor 1 Jahr

How does one get access to such a system

Profilbild von scuzzlebot
scuzzlebotvor 1 Jahr

Looks great. How are you handling view‑dependent effects when mixing splats with a reconstructed mesh? Any eval on scale drift or normal consistency across a room‑sized loop?

Profilbild von Daniel
Danielvor 1 Jahr

What model is this

Profilbild von martin_casado
martin_casadovor 1 Jahr

World labs

Profilbild von Prof. Arun Kumar वाघचौरे
Prof. Arun Kumar वाघचौरेvor 1 Jahr

Use case: AI should be able to tell me where I have kept my car keys? We no longer need to remember things.

Profilbild von ishay levi
ishay levivor 1 Jahr

Which model is it?

Profilbild von Don’t trade, joining anthropic
Don’t trade, joining anthropicvor 1 Jahr

How do I do this?

Profilbild von Serhat Soydan
Serhat Soydanvor 1 Jahr

What did you use to create the 3d room? Any image to world model?

Profilbild von MASSIVE STUDIOS
MASSIVE STUDIOSvor 1 Jahr

🙌🔥

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