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Much happier with these updated thigh correctives! A big improvement from my original setup, but still isn't perfect when pushed to an extreme. The thigh squish is handled by shape keys, and the calf+hamstring are b-bones with transformation constraints😄 #blender #rigging #rig
222,220 просмотров • 11 месяцев назад •via X (Twitter)
Комментарии: 38

how do you get the rig to automatically change the shape key value based on your posing? i tried googling it, but it's not really yielding anything

I used drivers, which target the specific rotation of a bone and then used the scripted expression to tweak/offset the behaviour

thank you for the response! and great work

Seeing posts like this is like finding an unread page of a magic book

Looks nice!

That's so cool, I love details like this

That looks so good!

That's beautiful

Looks amazing!

You are doing amazing work sir.

These rigs are phenomenal. Any chance that you'd make these available for purchase at any time?

Thanks! It's been a while since i've shared a rig on my Gumroad, so i have a project planned for a release, which should be fun!

Awesome, thank you! I will keep my ear to the ground!

You are one of the best riggers I have seen on the internet. This is incredible work! I never would've thought of something like this!

Are the BBones deformation bones themselves, or are the def bones constrained to the BBones? Either way this looks insanely creative; great work!

B-bones can be DEF bones, yep! But they are Blender exclusive... if i want to export this setup, i would have to break it down into regular bones, and use b-bones on an MCH layer

I'm sorry, what I meant is which option are you going with for this particular Lara rig, and if you intend for it to be exported or if it's just for Blender animation? I mostly do game rigs so I pretty much never use BBones as deformers themselves.

My Lara rig is currently only for Blender! but I've tried to keep most of it open for export- just to make things easer for when I want to convert it into a game ready rig

this is awsome.

Wow! This is awesome!

realism!

How are you doing this! lol so freaking cool man

Oh I'm definitely gonna be stealing this. Looks really good. I already stole your arm setup yesterday 😂

That's so beautiful

🫡🫡🫡

Any chance this rig will be up on gumtree? Lara model could be replaced with a generic base mesh if copyright is a concern, I'd really like to learn more about rigs like this

wow :O amazing!!

what happens if you bend it the other way and break his leg😈

Looks amazing😎👍

so correctives are for muscles? I've only used bones.

This is incredible. Did you have some kind of master class or somewhere you learned this level of detail? Im so fan of this.

can you give me tutorial to make that?

tutorial? 🥺🥺

Beautiful.

So tempting to learn how to do this in Blender just so I don't have to struggle in Zbrush as much...

That looks good

This is awesome!

This is how you do it. |||||||
