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Norm from Tested talks about his experience using the Steam Controller with VR headsets It has IR lighting so the Steam Frame can track the controller in your VR/AR space With the Vision Pro, you can connect it via Bluetooth, and it will recognize both the gamepad and trackpads

80,947 次观看 • 6 个月前 •via X (Twitter)

30 条评论

Palmer Luckey 的头像
Palmer Luckey6 个月前

Finally, it only took 13 years of convincing.

Brad Lynch 的头像
Brad Lynch6 个月前

Steam Link on visionOS will also automatically recognize the Steam Controller when you are connected directly through the headset in that way. So bindings will work Truly my favorite overview of the controller Go give them a watch if you haven’t already:

criptoejəsus 𓂀🪙🌊 的头像
criptoejəsus 𓂀🪙🌊6 个月前

So are the rumors true or false surrounding the standard firmware for the Steam Controller not working well with Windows outside Steam? I would think not, after reading this!

Brad Lynch 的头像
Brad Lynch6 个月前

Windows is annoying because of XInput. A very proprietary software layer So if Valve doesn’t create an XInput driver, things are gonna be wonky on Windows w/o Steam Even Apple has a generic gamepad thing built into all of their operating systems that are easier to tap into..

criptoejəsus 𓂀🪙🌊 的头像
criptoejəsus 𓂀🪙🌊6 个月前

Yeah that's strange, was hoping for a different answer but that makes a lot of sense. I'm surprised there isn't an open source one-size-fits-all controller firmware. Microsoft should take notes!

「Hi-Tech Lo-Life」 的头像
「Hi-Tech Lo-Life」6 个月前

@SadlyItsBradley It's Microsoft's fault tbh. Linux doesnt have this issue. While you still need Steam to be running on Linux to use the controller, you can actually hold Start on the Steam Deck/Controllers and it switches to generic gamepad mode.

criptoejəsus 𓂀🪙🌊 的头像
criptoejəsus 𓂀🪙🌊6 个月前

@SadlyItsBradley In all honesty that's an even worse approach. You need proprietary software to handle the proprietary firmware. At least Xinput as annoying as it is, is deeply embedded and doesn't need a specific application to use the controller and most standard controllers are supported.

CharlieFlufboi 的头像
CharlieFlufboi6 个月前

Has no one shown off the amount of AR tracking lights? I got the impression it was just the single LED, but others didnt, has no one recorded with say a phone so the IR is visible? I wonder if the IR tracking works with the guest headsets too

bill hates 的头像
bill hates6 个月前

How does IR light track it? Like i don't see any tracking points

Shrenuj Dave 的头像
Shrenuj Dave6 个月前

Very cool. Definitely an untalked point, as it will play seamlessly with the upcoming Frame?

Brad Lynch 的头像
Brad Lynch6 个月前

Ya

Paul Mowbray 的头像
Paul Mowbray6 个月前

@Noah_A_S Any way to get working with lighthouses? Or need to glue a vive tracker puck to it?

Joaquin - Manguevar Entertainment 的头像
Joaquin - Manguevar Entertainment6 个月前

Will this be better than the dual sense controller in every aspect? Also the haptics and shit?

Brad Lynch 的头像
Brad Lynch6 个月前

I mean the trackpads alone make it super fucking fantastic for gaming and spatial computing at the same time Especially when you pair those inputs with eye tracking

Joaquin - Manguevar Entertainment 的头像
Joaquin - Manguevar Entertainment6 个月前

But for playing flat on a ps5 I mean. Wouldn't the dual sense offer a better experience since it's same brand?

Brad Lynch 的头像
Brad Lynch6 个月前

Oh uh. Sure. Not even sure how Playstation handles non-PS based controllers tbh

Joaquin - Manguevar Entertainment 的头像
Joaquin - Manguevar Entertainment6 个月前

We'll have to wait and see. You have a ps5? If you try it tell us. If it's better in every aspect including haptics (since I heard the dual sense has some fancy haptics) I'll buy it right away to receive GTA 6 with it

Brad Lynch 的头像
Brad Lynch6 个月前

I do not. Sorry

Wojciech Tomasik 的头像
Wojciech Tomasik6 个月前

I wonder how much does the IR diode(s) impact the battery life

Brad Lynch 的头像
Brad Lynch6 个月前

Likely very little

ingueferroque 的头像
ingueferroque6 个月前

Stupid question, but where does the IR light come from? Is it behind the Steam button?

Biggs 的头像
Biggs6 个月前

@_Arkanian Yesssss

Awp Wizard 的头像
Awp Wizard6 个月前

WE NEED AR / VRgaming to make a hit i want to vs my friends across the world in physical games like laser tag or i control a character on a world that i can see, so much potential

Sabi ni Kugi 的头像
Sabi ni Kugi6 个月前

Does that mean visionOS has a driver for it or Steam Controller has dinput or something?

Lidoor L. Joseph 的头像
Lidoor L. Joseph6 个月前

Prior to @valvesoftware unveiling this @Steam controller… I reached out to @Microsoft Gaming privilege idiot CEO @XboxP3 at this time… about developing a next generation @XBOX controller, I got crickets. @Microsoft earnings was yesterday hardware is down, geez I wonder why…

Particle 的头像
Particle6 个月前

Norm’s reviews are always the best

Unseen Reality 的头像
Unseen Reality6 个月前

IR tracking on the Steam Controller working across VR/AR headsets including Vision Pro is huge for input versatility. The more input methods that just work across devices, the faster spatial computing becomes practical for real workflows.

VRCatalans 的头像
VRCatalans6 个月前

noooice

Bogdan.Ghica 的头像
Bogdan.Ghica6 个月前

Amazing, I heard it comes with a 100$ bill inside if you open it...

Farmer henkenson 的头像
Farmer henkenson6 个月前

Big

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