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๐Ÿ’š NVIDIA has released the MotionBricks weights on the Hugging Face Hub! MotionBricks generates real-time motion for game characters and humanoid robots. Give it a character's recent poses and the poses it should reach next, and it generates the movement in between, at 15,000 FPS with 2 ms latency....

200,793 views โ€ข 9 days ago โ€ขvia X (Twitter)

37 Comments

Alvaro Bartolome's profile picture
Alvaro Bartolome9 days ago

Find the weights on the Hugging Face Hub, and start building with the MotionBricks framework today!

Alvaro Bartolome's profile picture
Alvaro Bartolome9 days ago

Or check their project page for more information, insights and deep-dives on the model and framework!

Toby VirtualFilmer's profile picture
Toby VirtualFilmer9 days ago

@NVIDIAAI @nvidia โ€œJustโ€?? This was release months ago

Alvaro Bartolome's profile picture
Alvaro Bartolome9 days ago

@NVIDIAAI @nvidia They just released the *open weights* on the @huggingface Hub, as it reads in "๐Ÿ’š NVIDIA has released the MotionBricks weights on the Hugging Face Hub!"

Root's profile picture
Root9 days ago

@NVIDIAAI @nvidia Stil waaaaay off from a good hand crafted animation.

Alvaro Bartolome's profile picture
Alvaro Bartolome9 days ago

@NVIDIAAI @nvidia no machine can surpass hand crafted stuff, but some get really really close imo

Trying my best :-)'s profile picture
Trying my best :-)9 days ago

@NVIDIAAI @nvidia yeah the best body animations I have seen in a virtual environment by far.

ashen's profile picture
ashen8 days ago

@NVIDIAAI @nvidia yo @xikhar

Komm's profile picture
Komm8 days ago

@NVIDIAAI @nvidia looks better than gta6's locomotion system ngl. this looks promising.

Soran's profile picture
Soran9 days ago

@NVIDIAAI @nvidia finally euphoria for all!

Dominik's profile picture
Dominik8 days ago

@NVIDIAAI @nvidia one model driving both a game character and a unitree g1 is the interesting bit. does the same primitive set hold up on the real robot?

Nidal Nijm's profile picture
Nidal Nijm8 days ago

@NVIDIAAI @nvidia Amazing and this will not "kill" animators. Rather Animators will need to learn how to use these tools and adapt their workflow to survive and stand out.

ttywisp's profile picture
ttywisp8 days ago

@NVIDIAAI @nvidia can it hop on one leg

Mason Dudley's profile picture
Mason Dudley9 days ago

@NVIDIAAI @nvidia Thats actually really cool

Toby VirtualFilmer's profile picture
Toby VirtualFilmer9 days ago

@NVIDIAAI @nvidia @grok my understanding was that Nvidia released this many months ago- is there a new release now? Can you explain it?

โ‚ฝโฑคฮžฮžโ‚ฎโฑงโ–ณM โ‚ญษŽโ–ณะ˜โ–ณM's profile picture
โ‚ฝโฑคฮžฮžโ‚ฎโฑงโ–ณM โ‚ญษŽโ–ณะ˜โ–ณM8 days ago

@NVIDIAAI @nvidia This is highkey very very cool

Muhammad Subhan Imran's profile picture
Muhammad Subhan Imran9 days ago

@NVIDIAAI @nvidia @zaiggy007 Animations upgrade incoming

Owais's profile picture
Owais8 days ago

@NVIDIAAI @nvidia hey @grok can you check is it free and open source to use?

Adamanthys's profile picture
Adamanthys8 days ago

@NVIDIAAI @nvidia That looks RD2 level or better. No excuse for stiff animations anymore.

JL's profile picture
JL9 days ago

@NVIDIAAI @nvidia HOLY SMOKES

goktug's profile picture
goktug8 days ago

@NVIDIAAI @nvidia 15000 FPS?

PhantasyWave's profile picture
PhantasyWave8 days ago

@NVIDIAAI @nvidia What are the exportable formats? Or is it even possible to export animations? I will look into it anyways thanks for sharing

Rusty Shackleford's profile picture
Rusty Shackleford8 days ago

@NVIDIAAI @nvidia I prefer games having unrealistic but plausible movement over this slow ass "โ˜๐Ÿค“ Technically more accurate" bullshit. Movie games are ass.

ร†ฬพฬพฬพฬพฬพฬพฬพx's profile picture
ร†ฬพฬพฬพฬพฬพฬพฬพx8 days ago

@NVIDIAAI @nvidia this is the coolest thing ever

Roberto Bifulco's profile picture
Roberto Bifulco9 days ago

@NVIDIAAI @nvidia I guess it is time for the next toy project then ๐Ÿ˜…

Chiki-Briki's profile picture
Chiki-Briki8 days ago

@NVIDIAAI @nvidia ะšั€ัƒั‚ะพ, ะฝะฐั ะถะดัƒั‚ ะธะณั€ั‹ ั ะพะดะธะฝะฐะบะพะฒั‹ะผะธ ะฐะฝะธะผะฐั†ะธัะผะธ?)

Chron's profile picture
Chron8 days ago

@NVIDIAAI @nvidia Nvidia Single-Handedly will kill the gaming industry hardware wise and software wise

JOSEMAXIMUS2 ๐Ÿ‡ช๐Ÿ‡ธ๐Ÿ‡ช๐Ÿ‡ธ's profile picture
JOSEMAXIMUS2 ๐Ÿ‡ช๐Ÿ‡ธ๐Ÿ‡ช๐Ÿ‡ธ8 days ago

@NVIDIAAI @nvidia this is huge, now we need physics too

Six's profile picture
Six9 days ago

@NVIDIAAI @nvidia MotionBricks on the Hub is huge for realtime character/robot motion โ€” 15k samples/s interpolation is wild for game NPCs.

Kuldeep Pisda's profile picture
Kuldeep Pisda8 days ago

@NVIDIAAI @nvidia for the G1 weights, is there a tracking controller in the release to turn poses into torques or is that bring your own?

Roman Kowalski's profile picture
Roman Kowalski9 days ago

@NVIDIAAI @nvidia i want my AC mod for gta5 do it cloude, make no mistakes

๋นš๊ฐš๋Š” n์žก๋Ÿฌ's profile picture
๋นš๊ฐš๋Š” n์žก๋Ÿฌ8 days ago

@NVIDIAAI @nvidia ์ด๊ฑธ๋กœ ๊ฒŒ์ž„ ๋‹ค ๋งŒ๋“ค๊ฒ ์Šต๋‹ˆ๋‹ค!

Micah's profile picture
Micah8 days ago

@NVIDIAAI @nvidia looks like assassins creed 2019 era

Zippy's profile picture
Zippy8 days ago

@NVIDIAAI @nvidia Ubisoft still gonna make it jank somehow.

zynx's profile picture
zynx9 days ago

@NVIDIAAI @nvidia how does it compare with ARDY?

Sebastiano Mandalร 's profile picture
Sebastiano Mandalร 9 days ago

@NVIDIAAI @nvidia this is old news right? Are these baked animation or selected at real time by the policy?

Orn's profile picture
Orn9 days ago

@NVIDIAAI @nvidia Any word on the UE5 plugin?

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