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This is wild. NVIDIA just dropped MotionBricks at SIGGRAPH 2026. This AI makes game characters and robots move with 350,000+ motion skills. 15,000 FPS. 2ms latency. 1. Smart locomotion - Characters can now switch movement styles on the fly.

111,816 views • 4 months ago •via X (Twitter)

41 Comments

Min Choi's profile picture
Min Choi4 months ago

2. Robotics

Min Choi's profile picture
Min Choi4 months ago

3. Smart objects Just define the interaction. AI handles the motion.

Min Choi's profile picture
Min Choi4 months ago

4. Smart primitive setup Build complex game character behaviors like LEGO blocks. No animation expertise required.

Min Choi's profile picture
Min Choi4 months ago

5. In-betweening Comparisons Side-by-side: one model vs. 6 top animation systems.

Min Choi's profile picture
Min Choi4 months ago

NVIDIA just open-sourced the motion system behind its robots, GR00T

Min Choi's profile picture
Min Choi4 months ago

If you enjoyed this thread, Follow me @minchoi and please Bookmark, Like, Comment & Repost the first Post below to share with your friends:

Patrick Tobler's profile picture
Patrick Tobler4 months ago

That's actually insane. My prediction is that Game Streaming will make a comeback with AI generated games.

JSFILMZ's profile picture
JSFILMZ4 months ago

Nvidia ftw. Hey do you do paid reposts? Curious if you would be interested in reposting my 18 min seedance 2.0 shortfilm. I promise it doesnt suck

Deno's profile picture
Deno4 months ago

banger 🫵

Min Choi's profile picture
Min Choi4 months ago

👊

Common Truth's profile picture
Common Truth4 months ago

Uh, that really is wild. Video games are going to be ultra real very soon.

Ya_KseniYa's profile picture
Ya_KseniYa4 months ago

Is this some kind of new update? Because I saw these a month ago.

Kyriakos's profile picture
Kyriakos4 months ago

Wild. 350k motions at 15 k FPS sounds like a cheat code for realism

Global Wanderer's profile picture
Global Wanderer4 months ago

@neutanent @GoNeuralAI

Vladimir Arustamov's profile picture
Vladimir Arustamov4 months ago

nvidia stacking the physical ai toolkit. check who is building this axis and who is sitting it out:

Hussain Hashim | Building SundayBack's profile picture
Hussain Hashim | Building SundayBack4 months ago

@minchoi wild stuff! can't believe we're at 15,000 FPS now. gaming's about to get a serious upgrade 🤯

Fox Tech's profile picture
Fox Tech4 months ago

can it make interactions between 2 characters, such as fighting or sex?

Arsalan's profile picture
Arsalan4 months ago

The smart objects workflow looks incredibly intuitive

Víctor Cavero's profile picture
Víctor Cavero4 months ago

NVIDIA is wild. What the hell?

Fisherman's profile picture
Fisherman4 months ago

I've seen very similar technology like 10 years ago or so and... non of this came to the game engines till this day

Goran k's profile picture
Goran k4 months ago

Motion models getting this fast is where games and robotics start sharing the same nervous system

rodamn's profile picture
rodamn4 months ago

Games are gonna look so good

Hans Blitz's profile picture
Hans Blitz4 months ago

Yeah cool.

Mark Ai's profile picture
Mark Ai4 months ago

"This is massive. Real-time character control with over 350,000 motion skills at that performance is game-changing. The fact it can switch locomotion styles dynamically is going to unlock some crazy stuff in games and humanoid robots

Raymond Betancourt's profile picture
Raymond Betancourt4 months ago

Wow this is insane

SomacoSF's profile picture
SomacoSF4 months ago

Wait till they apply this to these:

Markai's profile picture
Markai4 months ago

350,000 motion skills and my game character will still get stuck walking into a wall

𝘿𝙖𝙫𝙞𝙙 ✦ 𝙈𝙂𝙏's profile picture
𝘿𝙖𝙫𝙞𝙙 ✦ 𝙈𝙂𝙏4 months ago

the 2ms latency is the actual story here, not the skill count. that means it can run inside a real game loop instead of being a pre-baked demo reel. most of these drops look incredible then fall apart the second you need it real-time. curious if it holds outside the benchmark

RONKA's profile picture
RONKA4 months ago

Good work

moon's profile picture
moon4 months ago

flat ground? try it on stairs

AI Mastery Guide's profile picture
AI Mastery Guide4 months ago

15,000 FPS and 2ms latency with 350,000 motion skills is the kind of number that makes game animators nervous 👀

Trevyon's profile picture
Trevyon4 months ago

Ah yess go nvidiaaa remember who you are

Shah's profile picture
Shah4 months ago

actually wild. tracking 350k motion skills is a massive leap for robotics and gaming. can't wait to see this inside unreal engine

Jazzkill20's profile picture
Jazzkill204 months ago

thats amazing, but does it also have different types of walking to simulate real life?

Prof 先生's profile picture
Prof 先生4 months ago

@DrClownPhD

Min Choi's profile picture
Min Choi4 months ago

@DrClownPhD 👀

i am jack’s autism's profile picture
i am jack’s autism4 months ago

How could they drop this at SIGGRAPH 2026 when it isn't happening until July? Misleading post, but great tech.

Ferbin's profile picture
Ferbin4 months ago

robotics is becoming software, not hardware. motion control used to be completely custom per-robot. now NVIDIA's saying: here's a base system, you tweak it for yours. whoever has the best test data and knows how to adapt it wins.

ai under microscope's profile picture
ai under microscope4 months ago

This is amazing and astonishing

AddisonSans_'s profile picture
AddisonSans_4 months ago

So no need for manual animation smoothing? Very cool

Lautner's profile picture
Lautner4 months ago

MotionBricks is absolutely wild, props to NVIDIA for pushing creative AI this far

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