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This is wild. NVIDIA just dropped MotionBricks at SIGGRAPH 2026. This AI makes game characters and robots move with 350,000+ motion skills. 15,000 FPS. 2ms latency. 1. Smart locomotion - Characters can now switch movement styles on the fly.

111,816 просмотров • 4 месяцев назад •via X (Twitter)

Комментарии: 41

Фото профиля Min Choi
Min Choi4 месяцев назад

2. Robotics

Фото профиля Min Choi
Min Choi4 месяцев назад

3. Smart objects Just define the interaction. AI handles the motion.

Фото профиля Min Choi
Min Choi4 месяцев назад

4. Smart primitive setup Build complex game character behaviors like LEGO blocks. No animation expertise required.

Фото профиля Min Choi
Min Choi4 месяцев назад

5. In-betweening Comparisons Side-by-side: one model vs. 6 top animation systems.

Фото профиля Min Choi
Min Choi4 месяцев назад

NVIDIA just open-sourced the motion system behind its robots, GR00T

Фото профиля Min Choi
Min Choi4 месяцев назад

If you enjoyed this thread, Follow me @minchoi and please Bookmark, Like, Comment & Repost the first Post below to share with your friends:

Фото профиля Patrick Tobler
Patrick Tobler4 месяцев назад

That's actually insane. My prediction is that Game Streaming will make a comeback with AI generated games.

Фото профиля JSFILMZ
JSFILMZ4 месяцев назад

Nvidia ftw. Hey do you do paid reposts? Curious if you would be interested in reposting my 18 min seedance 2.0 shortfilm. I promise it doesnt suck

Фото профиля Deno
Deno4 месяцев назад

banger 🫵

Фото профиля Min Choi
Min Choi4 месяцев назад

👊

Фото профиля Common Truth
Common Truth4 месяцев назад

Uh, that really is wild. Video games are going to be ultra real very soon.

Фото профиля Ya_KseniYa
Ya_KseniYa4 месяцев назад

Is this some kind of new update? Because I saw these a month ago.

Фото профиля Kyriakos
Kyriakos4 месяцев назад

Wild. 350k motions at 15 k FPS sounds like a cheat code for realism

Фото профиля Global Wanderer
Global Wanderer4 месяцев назад

@neutanent @GoNeuralAI

Фото профиля Vladimir Arustamov
Vladimir Arustamov4 месяцев назад

nvidia stacking the physical ai toolkit. check who is building this axis and who is sitting it out:

Фото профиля Hussain Hashim | Building SundayBack
Hussain Hashim | Building SundayBack4 месяцев назад

@minchoi wild stuff! can't believe we're at 15,000 FPS now. gaming's about to get a serious upgrade 🤯

Фото профиля Fox Tech
Fox Tech4 месяцев назад

can it make interactions between 2 characters, such as fighting or sex?

Фото профиля Arsalan
Arsalan4 месяцев назад

The smart objects workflow looks incredibly intuitive

Фото профиля Víctor Cavero
Víctor Cavero4 месяцев назад

NVIDIA is wild. What the hell?

Фото профиля Fisherman
Fisherman4 месяцев назад

I've seen very similar technology like 10 years ago or so and... non of this came to the game engines till this day

Фото профиля Goran k
Goran k4 месяцев назад

Motion models getting this fast is where games and robotics start sharing the same nervous system

Фото профиля rodamn
rodamn4 месяцев назад

Games are gonna look so good

Фото профиля Hans Blitz
Hans Blitz4 месяцев назад

Yeah cool.

Фото профиля Mark Ai
Mark Ai4 месяцев назад

"This is massive. Real-time character control with over 350,000 motion skills at that performance is game-changing. The fact it can switch locomotion styles dynamically is going to unlock some crazy stuff in games and humanoid robots

Фото профиля Raymond Betancourt
Raymond Betancourt4 месяцев назад

Wow this is insane

Фото профиля SomacoSF
SomacoSF4 месяцев назад

Wait till they apply this to these:

Фото профиля Markai
Markai4 месяцев назад

350,000 motion skills and my game character will still get stuck walking into a wall

Фото профиля 𝘿𝙖𝙫𝙞𝙙 ✦ 𝙈𝙂𝙏
𝘿𝙖𝙫𝙞𝙙 ✦ 𝙈𝙂𝙏4 месяцев назад

the 2ms latency is the actual story here, not the skill count. that means it can run inside a real game loop instead of being a pre-baked demo reel. most of these drops look incredible then fall apart the second you need it real-time. curious if it holds outside the benchmark

Фото профиля RONKA
RONKA4 месяцев назад

Good work

Фото профиля moon
moon4 месяцев назад

flat ground? try it on stairs

Фото профиля AI Mastery Guide
AI Mastery Guide4 месяцев назад

15,000 FPS and 2ms latency with 350,000 motion skills is the kind of number that makes game animators nervous 👀

Фото профиля Trevyon
Trevyon4 месяцев назад

Ah yess go nvidiaaa remember who you are

Фото профиля Shah
Shah4 месяцев назад

actually wild. tracking 350k motion skills is a massive leap for robotics and gaming. can't wait to see this inside unreal engine

Фото профиля Jazzkill20
Jazzkill204 месяцев назад

thats amazing, but does it also have different types of walking to simulate real life?

Фото профиля Prof 先生
Prof 先生4 месяцев назад

@DrClownPhD

Фото профиля Min Choi
Min Choi4 месяцев назад

@DrClownPhD 👀

Фото профиля i am jack’s autism
i am jack’s autism4 месяцев назад

How could they drop this at SIGGRAPH 2026 when it isn't happening until July? Misleading post, but great tech.

Фото профиля Ferbin
Ferbin4 месяцев назад

robotics is becoming software, not hardware. motion control used to be completely custom per-robot. now NVIDIA's saying: here's a base system, you tweak it for yours. whoever has the best test data and knows how to adapt it wins.

Фото профиля ai under microscope
ai under microscope4 месяцев назад

This is amazing and astonishing

Фото профиля AddisonSans_
AddisonSans_4 месяцев назад

So no need for manual animation smoothing? Very cool

Фото профиля Lautner
Lautner4 месяцев назад

MotionBricks is absolutely wild, props to NVIDIA for pushing creative AI this far

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