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💚 NVIDIA has released the MotionBricks weights on the Hugging Face Hub! MotionBricks generates real-time motion for game characters and humanoid robots. Give it a character's recent poses and the poses it should reach next, and it generates the movement in between, at 15,000 FPS with 2 ms latency....

199,150 просмотров • 5 дней назад •via X (Twitter)

Комментарии: 37

Фото профиля Alvaro Bartolome
Alvaro Bartolome5 дней назад

Find the weights on the Hugging Face Hub, and start building with the MotionBricks framework today!

Фото профиля Alvaro Bartolome
Alvaro Bartolome5 дней назад

Or check their project page for more information, insights and deep-dives on the model and framework!

Фото профиля Toby VirtualFilmer
Toby VirtualFilmer5 дней назад

@NVIDIAAI @nvidia “Just”?? This was release months ago

Фото профиля Alvaro Bartolome
Alvaro Bartolome5 дней назад

@NVIDIAAI @nvidia They just released the *open weights* on the @huggingface Hub, as it reads in "💚 NVIDIA has released the MotionBricks weights on the Hugging Face Hub!"

Фото профиля Root
Root5 дней назад

@NVIDIAAI @nvidia Stil waaaaay off from a good hand crafted animation.

Фото профиля Alvaro Bartolome
Alvaro Bartolome5 дней назад

@NVIDIAAI @nvidia no machine can surpass hand crafted stuff, but some get really really close imo

Фото профиля Trying my best :-)
Trying my best :-)5 дней назад

@NVIDIAAI @nvidia yeah the best body animations I have seen in a virtual environment by far.

Фото профиля ashen
ashen5 дней назад

@NVIDIAAI @nvidia yo @xikhar

Фото профиля Komm
Komm5 дней назад

@NVIDIAAI @nvidia looks better than gta6's locomotion system ngl. this looks promising.

Фото профиля Soran
Soran5 дней назад

@NVIDIAAI @nvidia finally euphoria for all!

Фото профиля Dominik
Dominik5 дней назад

@NVIDIAAI @nvidia one model driving both a game character and a unitree g1 is the interesting bit. does the same primitive set hold up on the real robot?

Фото профиля Nidal Nijm
Nidal Nijm5 дней назад

@NVIDIAAI @nvidia Amazing and this will not "kill" animators. Rather Animators will need to learn how to use these tools and adapt their workflow to survive and stand out.

Фото профиля ttywisp
ttywisp5 дней назад

@NVIDIAAI @nvidia can it hop on one leg

Фото профиля Mason Dudley
Mason Dudley5 дней назад

@NVIDIAAI @nvidia Thats actually really cool

Фото профиля Toby VirtualFilmer
Toby VirtualFilmer5 дней назад

@NVIDIAAI @nvidia @grok my understanding was that Nvidia released this many months ago- is there a new release now? Can you explain it?

Фото профиля ₽ⱤΞΞ₮Ⱨ△M ₭Ɏ△И△M
₽ⱤΞΞ₮Ⱨ△M ₭Ɏ△И△M5 дней назад

@NVIDIAAI @nvidia This is highkey very very cool

Фото профиля Muhammad Subhan Imran
Muhammad Subhan Imran5 дней назад

@NVIDIAAI @nvidia @zaiggy007 Animations upgrade incoming

Фото профиля Owais
Owais5 дней назад

@NVIDIAAI @nvidia hey @grok can you check is it free and open source to use?

Фото профиля Adamanthys
Adamanthys5 дней назад

@NVIDIAAI @nvidia That looks RD2 level or better. No excuse for stiff animations anymore.

Фото профиля JL
JL5 дней назад

@NVIDIAAI @nvidia HOLY SMOKES

Фото профиля goktug
goktug4 дней назад

@NVIDIAAI @nvidia 15000 FPS?

Фото профиля PhantasyWave
PhantasyWave5 дней назад

@NVIDIAAI @nvidia What are the exportable formats? Or is it even possible to export animations? I will look into it anyways thanks for sharing

Фото профиля Rusty Shackleford
Rusty Shackleford4 дней назад

@NVIDIAAI @nvidia I prefer games having unrealistic but plausible movement over this slow ass "☝🤓 Technically more accurate" bullshit. Movie games are ass.

Фото профиля Æ̾̾̾̾̾̾̾x
Æ̾̾̾̾̾̾̾x5 дней назад

@NVIDIAAI @nvidia this is the coolest thing ever

Фото профиля Roberto Bifulco
Roberto Bifulco5 дней назад

@NVIDIAAI @nvidia I guess it is time for the next toy project then 😅

Фото профиля Chiki-Briki
Chiki-Briki4 дней назад

@NVIDIAAI @nvidia Круто, нас ждут игры с одинаковыми анимациями?)

Фото профиля Chron
Chron5 дней назад

@NVIDIAAI @nvidia Nvidia Single-Handedly will kill the gaming industry hardware wise and software wise

Фото профиля JOSEMAXIMUS2 🇪🇸🇪🇸
JOSEMAXIMUS2 🇪🇸🇪🇸5 дней назад

@NVIDIAAI @nvidia this is huge, now we need physics too

Фото профиля Six
Six5 дней назад

@NVIDIAAI @nvidia MotionBricks on the Hub is huge for realtime character/robot motion — 15k samples/s interpolation is wild for game NPCs.

Фото профиля Kuldeep Pisda
Kuldeep Pisda4 дней назад

@NVIDIAAI @nvidia for the G1 weights, is there a tracking controller in the release to turn poses into torques or is that bring your own?

Фото профиля Roman Kowalski
Roman Kowalski5 дней назад

@NVIDIAAI @nvidia i want my AC mod for gta5 do it cloude, make no mistakes

Фото профиля 빚갚는 n잡러
빚갚는 n잡러4 дней назад

@NVIDIAAI @nvidia 이걸로 게임 다 만들겠습니다!

Фото профиля Micah
Micah5 дней назад

@NVIDIAAI @nvidia looks like assassins creed 2019 era

Фото профиля Zippy
Zippy5 дней назад

@NVIDIAAI @nvidia Ubisoft still gonna make it jank somehow.

Фото профиля zynx
zynx5 дней назад

@NVIDIAAI @nvidia how does it compare with ARDY?

Фото профиля Sebastiano Mandalà
Sebastiano Mandalà5 дней назад

@NVIDIAAI @nvidia this is old news right? Are these baked animation or selected at real time by the policy?

Фото профиля Orn
Orn5 дней назад

@NVIDIAAI @nvidia Any word on the UE5 plugin?

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