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Performance testing for gpui-shell. - Left is Rust GPUI - Right is JavaScript with gpui-shell.

19,466 views • 2 months ago •via X (Twitter)

4 Comments

Gregor's profile picture
Gregor2 months ago

Render throughput parity is the easy win to demo. Input latency under rapid state updates is where the JS event loop overhead tends to surface, and a side-by-side render test usually won't catch it.

DoctorGester's profile picture
DoctorGester2 months ago

Tbh 12ms is really really not great

Jiwei Yuan's profile picture
Jiwei Yuan2 months ago

this is so cool

Rechar's profile picture
Rechar2 months ago

ineeds aggrid

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