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Performance testing for gpui-shell. - Left is Rust GPUI - Right is JavaScript with gpui-shell.
19,466 views • 2 months ago •via X (Twitter)
4 Comments

Gregor2 months ago
Render throughput parity is the easy win to demo. Input latency under rapid state updates is where the JS event loop overhead tends to surface, and a side-by-side render test usually won't catch it.

DoctorGester2 months ago
Tbh 12ms is really really not great

Jiwei Yuan2 months ago
this is so cool

Rechar2 months ago
ineeds aggrid

