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Performance testing for gpui-shell. - Left is Rust GPUI - Right is JavaScript with gpui-shell.

19,466 次观看 • 2 个月前 •via X (Twitter)

4 条评论

Gregor 的头像
Gregor2 个月前

Render throughput parity is the easy win to demo. Input latency under rapid state updates is where the JS event loop overhead tends to surface, and a side-by-side render test usually won't catch it.

DoctorGester 的头像
DoctorGester2 个月前

Tbh 12ms is really really not great

Jiwei Yuan 的头像
Jiwei Yuan2 个月前

this is so cool

Rechar 的头像
Rechar2 个月前

ineeds aggrid

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