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Physics in #UE5 is insanely fast and accurate. Unreal indeed! #UnrealEngine #realtime #animation

43,553 次观看 • 1 年前 •via X (Twitter)

10 条评论

AdamD 的头像
AdamD1 年前

Super cool lol, very fluid, do you record yourself or something, whats the process?

Arsenii Turgulainen 的头像
Arsenii Turgulainen1 年前

Thanks! I`ve been using Meta Quest 3 for puppeteering the characters.

Page to Pixel Publishing 的头像
Page to Pixel Publishing2 年前

The Art of Flight is a homage to 80s/90s arcade action shmups with a fresh twist on the genre. Pilot multiple ships at the same time to take on oncoming waves of enemies in this fast paced space shooter. Wishlist on Steam today!

𝙍𝙀𝙓𝙓𝙀𝙉𝙀𝙓𝙓 的头像
𝙍𝙀𝙓𝙓𝙀𝙉𝙀𝙓𝙓1 年前

So awesome. I can imagine a live show, bunch of virtual sets, puppeteers. I bet there are hundreds of animators dreaming up shows right now. Question is how many tracking inputs can you have? Max puppet, mocap sources etc.?

Ryan Corniel 的头像
Ryan Corniel1 年前

Love it!

Andreas 的头像
Andreas1 年前

Are you using physics default settings?

Arsenii Turgulainen 的头像
Arsenii Turgulainen1 年前

Yes, but also I use Physics Control for characters.

MR3D-Dev 的头像
MR3D-Dev1 年前

My god the render quality on this its amazing.

Kideo Hojima 🉐 的头像
Kideo Hojima 🉐1 年前

I saw that on Dreams

stefanolezcano.eth 的头像
stefanolezcano.eth1 年前

🔥🔥🔥🔥😂

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