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Physics in #UE5 is insanely fast and accurate. Unreal indeed! #UnrealEngine #realtime #animation

43,553 views • 1 year ago •via X (Twitter)

10 Comments

AdamD's profile picture
AdamD1 year ago

Super cool lol, very fluid, do you record yourself or something, whats the process?

Arsenii Turgulainen's profile picture
Arsenii Turgulainen1 year ago

Thanks! I`ve been using Meta Quest 3 for puppeteering the characters.

Page to Pixel Publishing's profile picture
Page to Pixel Publishing2 years ago

The Art of Flight is a homage to 80s/90s arcade action shmups with a fresh twist on the genre. Pilot multiple ships at the same time to take on oncoming waves of enemies in this fast paced space shooter. Wishlist on Steam today!

𝙍𝙀𝙓𝙓𝙀𝙉𝙀𝙓𝙓's profile picture
𝙍𝙀𝙓𝙓𝙀𝙉𝙀𝙓𝙓1 year ago

So awesome. I can imagine a live show, bunch of virtual sets, puppeteers. I bet there are hundreds of animators dreaming up shows right now. Question is how many tracking inputs can you have? Max puppet, mocap sources etc.?

Ryan Corniel's profile picture
Ryan Corniel1 year ago

Love it!

Andreas's profile picture
Andreas1 year ago

Are you using physics default settings?

Arsenii Turgulainen's profile picture
Arsenii Turgulainen1 year ago

Yes, but also I use Physics Control for characters.

MR3D-Dev's profile picture
MR3D-Dev1 year ago

My god the render quality on this its amazing.

Kideo Hojima 🉐's profile picture
Kideo Hojima 🉐1 year ago

I saw that on Dreams

stefanolezcano.eth's profile picture
stefanolezcano.eth1 year ago

🔥🔥🔥🔥😂

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