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Playing with falloff using Surface Insert's "Blend Surface" mode. Still finding issues though — I expect I'll add it to early access around Monday 👍 #normalMagic #b3d #geometrynodes
59,567 Aufrufe • vor 1 Jahr •via X (Twitter)
15 Kommentare

This type of transition and deformation is wild! It's really cool to follow these developments posts

Thanks! glad to hear it 😊

dam this fires me up to sculpt a custom R32

Nice to see dark magic being added to blender :)

criminally smooth. bravo

Is this only visible in the render viewport? Can it not be printed in 3D?

It's all welded geometry so it's printable but it might not be smooth depending on the resolution of the meshes used

I see, thanks for responding. I can't wait to try this feature!

Looks very clean and sharp. Cool indeed

Very cool, is this going to be a plugin for purchase?

Thanks! Yes it'll be part of normalMagic, currently in early access:

wtf

i hope gumroad download page will have example file ( e.g. Seamless Surface Blending. etc.)

working on it!

Pretty cool ! Was curious if it's possible in maya and kinda almost made it work , just need to add boolean now

