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Playing with falloff using Surface Insert's "Blend Surface" mode. Still finding issues though — I expect I'll add it to early access around Monday 👍 #normalMagic #b3d #geometrynodes

59,567 views • 1 year ago •via X (Twitter)

15 Comments

Quentin Pointillart's profile picture
Quentin Pointillart1 year ago

This type of transition and deformation is wild! It's really cool to follow these developments posts

SpaghetMeNot's profile picture
SpaghetMeNot1 year ago

Thanks! glad to hear it 😊

Hydrofoil Surfing - Download on Steam's profile picture
Hydrofoil Surfing - Download on Steam1 year ago

dam this fires me up to sculpt a custom R32

FireDogLord's profile picture
FireDogLord1 year ago

Nice to see dark magic being added to blender :)

BlenCoat's profile picture
BlenCoat1 year ago

criminally smooth. bravo

EVERBITA's profile picture
EVERBITA1 year ago

Is this only visible in the render viewport? Can it not be printed in 3D?

SpaghetMeNot's profile picture
SpaghetMeNot1 year ago

It's all welded geometry so it's printable but it might not be smooth depending on the resolution of the meshes used

EVERBITA's profile picture
EVERBITA1 year ago

I see, thanks for responding. I can't wait to try this feature!

BELOUDEST's profile picture
BELOUDEST1 year ago

Looks very clean and sharp. Cool indeed

AaronFHD's profile picture
AaronFHD1 year ago

Very cool, is this going to be a plugin for purchase?

SpaghetMeNot's profile picture
SpaghetMeNot1 year ago

Thanks! Yes it'll be part of normalMagic, currently in early access:

Birqe's profile picture
Birqe1 year ago

wtf

tallken's profile picture
tallken1 year ago

i hope gumroad download page will have example file ( e.g. Seamless Surface Blending. etc.)

SpaghetMeNot's profile picture
SpaghetMeNot1 year ago

working on it!

Eugene's profile picture
Eugene1 year ago

Pretty cool ! Was curious if it's possible in maya and kinda almost made it work , just need to add boolean now

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