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Playing with particles and subsurface 🤓 You can try 4.194.304 points (run smooth on my low end gpu) or more 🎆 #threejs #webgl #creativecoding

14,568 次观看 • 2 年前 •via X (Twitter)

7 条评论

Maxime 的头像
Maxime2 年前

i'm always amazed by how you (and other people) are able to get such pretty particle with light/shadow, mine just look so basic 🥲 are each individual particle purely made with fragment shader?

Kevin Levron 的头像
Kevin Levron2 年前

It is pretty simple compared to your latest experiments/articles (love your blog 🩵) : gl points with a normal map and phong/subsurface fragment shader, and gpgpu for position/velocity.

fab 👾😼 的头像
fab 👾😼2 年前

run smooth on Pixel 6

Anderson Mancini 的头像
Anderson Mancini2 年前

This is so beautiful that is hard to believe it is running in a browser 😍😍😍 fantastic work

Kevin Levron 的头像
Kevin Levron2 年前

Thanks Anderson 🩵

Franklyn Pereira 的头像
Franklyn Pereira2 年前

Damn! Sick.

Elias Chafloque 的头像
Elias Chafloque2 年前

Wow! This has just made my day!

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