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Progressively Optimized Local Radiance Fields for Robust View Synthesis paper page: present an algorithm for reconstructing the radiance field of a large-scale scene from a single casually captured video. The task poses two core challenges. First, most existing radiance field reconstruction approaches rely on accurate pre-estimated camera poses from...

140,624 views • 3 years ago •via X (Twitter)

10 Comments

Jia-Bin Huang's profile picture
Jia-Bin Huang3 years ago

Code available (MIT license 🔥): High-res explainer video here:

Shawn Fumo's profile picture
Shawn Fumo3 years ago

FYI, this page has more videos and links (including to code):

GUST's profile picture
GUST3 years ago

Is there any kind of test open to the public foreseen?

Yann Masoch's profile picture
Yann Masoch3 years ago

I love it!

Aitherious One. 💫's profile picture
Aitherious One. 💫3 years ago

Would it be possible to have us moving in & out of the tree line & go forward/ backward up & down like a dragonfly? I would prefer it didn’t feel like a video game always going into a place that I didn’t want to go. Maybe I want to slow down. & look over there at some thing.🤔

Aitherious One. 💫's profile picture
Aitherious One. 💫3 years ago

💫 You made me feel like I was a dragonfly flying through the wilderness! Going through the corridors & stairway is most unique. & if on campus you won’t have to ask for directions if you can pre-view,..🤔 Immersive is the word I will think of when viewing AI.

Aitherious One. 💫's profile picture
Aitherious One. 💫3 years ago

It’s really beautiful! 💜🤗💫

Mustafa Basrai's profile picture
Mustafa Basrai3 years ago

@SaveToNotion

kps's profile picture
kps3 years ago

This is brilliant.

balala's profile picture
balala3 years ago

Looks like you can get a more steady rendered video form the original video with much jitter. But what are the differences between the result video with a original video with high fps and smoothing moving?

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