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Projected surface appearance decals :D I'm going to release this as a plugin + SDK maybe before christmas. Runs good. #robloxdev

52,320 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 11

Фото профиля sleitnick
sleitnick2 лет назад

We can finally make Need for Speed Underground 2 on Roblox

Фото профиля Peter McNeill
Peter McNeill2 лет назад

Yeah although my end goal is more something like Doom Eternal, to be honest. Thousands of decals on the world geometry + atlases to really pop the level of detail very cheaply.

Фото профиля BeastyBlake101
BeastyBlake1012 лет назад

I smell potential for a cool system like Forza! Imagine the possibilities

Фото профиля B I T 🚄
B I T 🚄2 лет назад

How does it perform at far distances from the origin where clipping becomes an issue between surfaces?

Фото профиля Peter McNeill
Peter McNeill2 лет назад

I don't know. The math is all local coordinates, so I guess you'd just have to crank the zoffset if the actual rendering precision gets bad?

Фото профиля LukeGalaxy ✰
LukeGalaxy ✰2 лет назад

This plugin/tool is gonna be a game changer.

Фото профиля Audrey
Audrey2 лет назад

An absolute W on roblox for making this possible

Фото профиля Hoofer
Hoofer2 лет назад

Darn, you beat me to it! This was the next thing I was going to discover with the new editable meshes. Nice job, it looks really great! Can't wait to purchase.

Фото профиля BlueThunder189 ⚡
BlueThunder189 ⚡2 лет назад

roblox should add this feature!

Фото профиля ~MLGZombie/Smokey~
~MLGZombie/Smokey~2 лет назад

why isn't anyone talking about the Yoshi's Island music playing in the background lmao

Фото профиля Peter McNeill
Peter McNeill2 лет назад

Because yoshis island music slaps

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