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Question Would you be interested in playing a fighting game with the visual style of Street Fighter II, but with the gameplay and camera of a 3D fighting game? The game would be completely free. I made a quick prototype, You can see the result in the video below
72,633 görüntüleme • 8 gün önce •via X (Twitter)
34 Yorum

The camera is making me dizzy

I think I know why the character moves sideways too fast, which makes the camera rotate too quickly. I’m going to fix that.

That sounds a bit like Dark Edge

the answer is yes. a thousand times yes

Probably would have been more impressive if you actually animated it rather than using AI. Sorry but no

YES!!!

Super Motion Sickness Fighter II: The New Dizziness

This is awesome. We need a fighting game in our arcade some day.

Seems more like a gimmick. Don't think it is necessary.

I like the idea

I think this is a fantastic idea, really creative way of making a 3D fighter

No

heck yeah

what does this add to the gameplay?

I'm mostly in it for the puddle reflections

The Saturn would have been really good for this type of use case with background plains managed by its vdp2

Very interested, but for me, you should not make it a 3D fighter gameplay-wise. Think Fatal Fury, Rival School, JoJo's ASB, etc. The camera should behave like VF, but not the gameplay. Sidesteps would basically be a mechanic like a Dodge/Parry, rather than a movement option.

Looks dope so far!🔥

Interesting idea

It’s interesting but where will this go where tekken or virtua fighter hasn’t? Does the 2D art allow for more insane abilities in 2.5D space?

what did you use for the fighting animations? grok video? im trying to fix my fighting game and all the proportions are all over the place haha

na

Throw it up on Steam for a couple of bucks, I'd buy it.

No, i dont play ai slop

Nausea

If you can make the post fight screens im totally up

It would really be a question of 1. style and 2. gameplay.

With this shitty gameplay no

yes. yes I would.

Looks so basic. The gameplay matters more than the background being 3D.

I got dizzy just watching it for 10 seconds. If the intention is just to remove the corners - then just Tekken's infinite stages with more nausea.

🐸 👾 🎮 ⚔️ #PixelArt #GameDev FREE-2-PLAY @ |

Looks great, but I feel it going to be a little hard to make a combo hit connect perfectly.

The point of rotating the camera is when a character steps on a front plane or in the opposite direction.

