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Released a new #UE5 plugin "Traversal Navigation Data". It allows to automatically generate and query traversal navigation segments. Also added support of Game Animation Sample :) #UnrealEngine #UnrealEngine5 #gamedev #screenshotsaturday
30,558 görüntüleme • 10 ay önce •via X (Twitter)
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Awesome work and thanks for sharing! 👍🍻 I saw that the plugin is for UE5.7, but I compiled it for 5.6.1 anyway and I'm testing (still at Step 4), until now everything is working fine.

Forgot to upload 5.6 version, I will do it later today with the GitHub one. The plugin itself will work but TraversalNavDataLogic component will not 😅

Very useful 👌

Thank you and it’s very helpful!

How about npc?

Yeah you need just to call try traversal action when the nav link is reached. A mix of generated and hand placed nav links should do the trick. In the latest versions of unreal we can set multiple generated links configs and have a separate callback for each.

Strangely getting error trying to run editor after enabling plugin on 5.7 ( Launcher version). It seems it tries to open in different version for some reason and invalidates all other plugins in 5.7 and as well make error that Traversal plugin made for another engine version

Thank you very much for this. Was using PCG to create splines for traversable procedurally generated things. This cleans all that up.

Wow, this is so incredibly useful! Thank you so much!

looks pretty cool!

Free plugin?? No way! This is so good man!!!! Downloading right now!!!
