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Rendering updates now live across the Rive Editor and Runtimes: 🌈 Interleaved gradient noise dithering added to reduce banding 🪶 Vector Feathering GPU optimizations 🧪 Large feather radius test scene benchmarks: ⏱️ 2.15ms to 0.92ms on Intel ⏱️ 0.125ms to 0.095ms on Nvidia

11,113 次观看 • 4 个月前 •via X (Twitter)

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