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I've added a function to propagate a gradient across the mesh (it follows the curvature of the hair), and then copy that gradient to the Windows clipboard as a transparent picture, for use as a selection mask in the image editor

13,261 просмотров • 1 год назад •via X (Twitter)

Комментарии: 5

Фото профиля TouchMe
TouchMe1 год назад

Can this be used to created pathing maps for poiyomi? As there hasn’t really been a good way to do that prior.

Фото профиля Haï~
Haï~1 год назад

I managed to build a Poiyomi "Merged Channels" path map with this

Фото профиля vaizor
vaizor1 год назад

you never miss i stg

Фото профиля zSkull162
zSkull1621 год назад

that’s nuts. i didn’t know editor scripting can do so much

Фото профиля Xirael
Xirael1 год назад

How reliant is it on each strand being its own island or mesh?

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jhey ʕ•ᴥ•ʔ

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