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RoadHelper plugin update for 7/12: • T/X Intersection Support • Additional settings like hiding lane markings (if you want to draw custom ones) Get it here:

28,485 görüntüleme • 3 ay önce •via X (Twitter)

35 Yorum

asimo3089 profil fotoğrafı
asimo30893 ay önce

You may as well make City Skylines

Stravant profil fotoğrafı
Stravant3 ay önce

Full Claude Code session transcript used to create RoadHelper for the interested:

Stravant profil fotoğrafı
Stravant3 ay önce

145 prompts in total from initial prompt telling it to start a new plugin based on Redupe's architecture to the version I pushed tonight.

Tyfur profil fotoğrafı
Tyfur3 ay önce

Been making my own procedural roads but you're just way too fast dude 😅. I'll get something close to your system then boom, you uprate and its 1,000 times better. Guess I'm just going be using your system instead of mine 😭. Regardless, was nice to play around with and learn how to use procedural models. You've done a lot of great work on this man 🔥

Stravant profil fotoğrafı
Stravant3 ay önce

Here's my session transcript for Claude Code if you want a peek at how I did it: RoadHelper is fully vibecoded, wrote no lines of code for it. Though I told it to copy the complete architecture from Redupe to have a solid foundation to work from.

Tyfur profil fotoğrafı
Tyfur3 ay önce

🙏🔥

perkian profil fotoğrafı
perkian3 ay önce

goated

Evan Reilly profil fotoğrafı
Evan Reilly3 ay önce

whenever I see some insanely cool shit on here as it relates to roblox plugins its without fail a roblox old head legend

Audrey profil fotoğrafı
Audrey3 ay önce

Does it add nodes at each intersection and along the roads to run something like an A* algo

Stravant profil fotoğrafı
Stravant3 ay önce

There's no nodes at all, they're all separate parts which it implicitly treats as connected in the plugin code. If you wanted to run A* on the network you could get AI to have the plugin mark up the network with connectivity info:

Audrey profil fotoğrafı
Audrey3 ay önce

Would be cool to build it in, I've been looking for a road builder that auto connects intersections and things for the algo to work

Stravant profil fotoğrafı
Stravant3 ay önce

The tricky part is that most road networks have at least some bespoke hand-built parts that couldn't be made with the normal tooling.

Audrey profil fotoğrafı
Audrey3 ay önce

Fair, maybe I'll fork it and add in the networking. Would be a fun project

Onatic profil fotoğrafı
Onatic3 ay önce

bro only makes good plugins

iris profil fotoğrafı
iris3 ay önce

oh my god this update is perfect... it just needs support for merging lanes, for example from 2 lanes to 4 lanes

Stebaca profil fotoğrafı
Stebaca1 ay önce

Will you continue updates on this plugin?

MayGo - Roblox profil fotoğrafı
MayGo - Roblox3 ay önce

roadhelper so clutch for road building ngl

Lambda_Man_144645 profil fotoğrafı
Lambda_Man_1446453 ay önce

Could it be possible to make custom presets since we are limited to a MUTCD preset also the plugin is a major W

nvtelii RBLX profil fotoğrafı
nvtelii RBLX3 ay önce

you are actually the best person ever. this helps new map development sooooo much.

perkian profil fotoğrafı
perkian3 ay önce

@Stravant in the future would there be a feature implemented to allow players to use roads made by themselves, and make it work with the plugin?

Throwaway profil fotoğrafı
Throwaway3 ay önce

If I was a roblox dev I would use this.

TacticalStriker profil fotoğrafı
TacticalStriker3 ay önce

One of my favourite plugins so far.

LuckyAura profil fotoğrafı
LuckyAura3 ay önce

Can you make the stop line extend to the edge of the bike lane? Also add support for crosswalks?

Stravant profil fotoğrafı
Stravant3 ay önce

Crosswalks are there. Set crosswalk width on an intersection. Or you mean in the middle of a straight segment.

zj profil fotoğrafı
zj3 ay önce

I would love to see some sort of smart snapping like Cities: Skylines, especially being able to match the length of the road on the other side or automatically align parallel roads and endpoints. It would make symmetrical layouts much easier. Love what you got so far!

Matt Anderson profil fotoğrafı
Matt Anderson3 ay önce

This dude is the goat of studio plugins

NinjoOnline profil fotoğrafı
NinjoOnline3 ay önce

How easy is it to add our own presets?

Stravant profil fotoğrafı
Stravant3 ay önce

If it's possible to create by modifying attributes of the segment then easy: Extending will use the settings of the extended segment. If you need to modify the code you have to modify the code in all three types of segment (straight, curve, intersection) so that's harder.

Fin profil fotoğrafı
Fin3 ay önce

Can this be done with pathways?

Stravant profil fotoğrafı
Stravant3 ay önce

Yes, see the other presets in the UI at the start. Also you can fully configure the look of a segment via its attributes to use arbitrary color and material.

Ron profil fotoğrafı
Ron3 ay önce

Hey stravant, it seems that we are working on a similar project also with CC lol, you wanna have access to the codebase? I think everyone could benefit from it (ima open source it in the end too)

MadGamez profil fotoğrafı
MadGamez3 ay önce

EXACTLY WHAT I NEEDED!

HaruWerks! profil fotoğrafı
HaruWerks!3 ay önce

Typa thing you’d have to pay 500 dollars for sadly

evil guy. profil fotoğrafı
evil guy.3 ay önce

maybe this plugin is helpful for building roads... but it wouldn't help you escape the gates of hell, muhaha!

🚂 Ryumouri the railway hell-hound 🇹🇭 profil fotoğrafı
🚂 Ryumouri the railway hell-hound 🇹🇭3 ay önce

does this work if you use custom road model?

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