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ShapeScape uses the same shader-impostor approach for point-based leaves, keeping foliage fast at scale. #tradigital #shader #blender #geometrynodes #folliage

69,415 次观看 • 10 个月前 •via X (Twitter)

13 条评论

Lieutenant XPLANE787 的头像
Lieutenant XPLANE78710 个月前

This is interesting! Thanks for sharing. Do you think this can be implemented in large open world games with minimal performance impact compared to state of the art features such as mesh shaders?

AlanWyatt3D 的头像
AlanWyatt3D10 个月前

It already is used in a lot of games, hard to say if it is going to affect performance much. Really depends on the system you are using it on I suppose. Look up point sprites! That’s where this idea came from.

Gibgnik 的头像
Gibgnik10 个月前

So the point still has geometry? We typically use instanced leaf/branch meshes which are a lot faster to render.

AlanWyatt3D 的头像
AlanWyatt3D10 个月前

A single point alone is still far more performant than an instance. Points have no geometry, they are just a single vertex that can be scaled up. These “point spheres” work extremely well under heavy loads since their “form” is almost baked in and can never change.

Gibgnik 的头像
Gibgnik10 个月前

I assume point spheres are a blender thing?

AlanWyatt3D 的头像
AlanWyatt3D10 个月前

Yes! Sorry, should have mentioned that. I believe rendered points was added back in 3.0 sometime. It’s mainly used for simulations but this is a fun usecase as well!

Osvoldon 的头像
Osvoldon10 个月前

I think SimCity 2013 used a similar approach for tree rendering

Emrys Amaré 的头像
Emrys Amaré10 个月前

This is absolutely diabolical 😂

Joshua Fisher ⌐◨-◨ 的头像
Joshua Fisher ⌐◨-◨10 个月前

This is cool!

Pixel Eye Pictures (P.E.P) 🇨🇦 的头像
Pixel Eye Pictures (P.E.P) 🇨🇦10 个月前

Umm this has been around for almost 20 + years .. that’s how we used to 2D-3D stereo, DMP, projections etc. and still in projection.

Young Special 🇨🇴 的头像
Young Special 🇨🇴10 个月前

Buddy, explain Spider-Man 2's interiors.

HenrySuen 的头像
HenrySuen10 个月前

Why subscription?

AlanWyatt3D 的头像
AlanWyatt3D10 个月前

That is for my entire bundle of all my tools with all updates. You can purchase the tool with its own license.

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