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Slowly adding to my tool stack for Hallway . This is a spline patch making a mesh that is wrapped from UV space onto the model. There's also setups to unwrap meshes on the surface back to UV space. Working in UV space enables a lot of procedural workflows. #b3d
81,464 Aufrufe • vor 2 Jahren •via X (Twitter)
4 Kommentare

President VadGrad🔞 🇺🇸vor 2 Jahren
@join_hallway Mmm 🤔 interesting

Moh the Polymathvor 2 Jahren
@join_hallway There’s a @luwizart tutorial that explained something similar to this concept, while explaining how to retopologize clothes from MD. Weldone

GaryuX🔞vor 2 Jahren
@join_hallway Amazing tool!

🔅 https://bizu.gayvor 2 Jahren
@join_hallway @HayHebs This is what u wanted
