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Slowly adding to my tool stack for Hallway . This is a spline patch making a mesh that is wrapped from UV space onto the model. There's also setups to unwrap meshes on the surface back to UV space. Working in UV space enables a lot of procedural workflows. #b3d

81,464 views • 3 years ago •via X (Twitter)

4 Comments

President VadGrad🔞 🇺🇸's profile picture
President VadGrad🔞 🇺🇸3 years ago

@join_hallway Mmm 🤔 interesting

Moh the Polymath's profile picture
Moh the Polymath3 years ago

@join_hallway There’s a @luwizart tutorial that explained something similar to this concept, while explaining how to retopologize clothes from MD. Weldone

GaryuX🔞's profile picture
GaryuX🔞3 years ago

@join_hallway Amazing tool!

🔅 https://bizu.gay's profile picture
🔅 https://bizu.gay3 years ago

@join_hallway @HayHebs This is what u wanted

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