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Spatial reconstruction is a long-context problem: real scenes come with hundreds of images. But O(N²) transformer-based models don’t scale efficiently. Introducing: 🤐ZipMap (CVPR ’26): Linear-Time, Stateful 3D Reconstruction via Test-Time Training (TTT). ZipMap “zips” a large image collection into an implicit TTT scene state in a single linear-time operation....

79,741 次观看 • 6 个月前 •via X (Twitter)

29 条评论

Haian Jin 的头像
Haian Jin6 个月前

🧵2/N Key to the speedup: we replace all global attention with TTT layers. Concretely, we first “zip” visual tokens into fast-weight MLPs by updating the weights with all tokens, then applying the updated MLPs back to the tokens. This update-then-apply mechanism plays a role analogous to vanilla bidirectional self-attention, while reducing the computational cost from O(N²) to O(N).

Haian Jin 的头像
Haian Jin6 个月前

🧵3/N Fast speed without sacrificing quality: With careful designs of TTT, our model shows strong results across multiple benchmarks for both short and long sequence input, while being significantly faster. Left: Our runtime scales linearly; Given 750 images: <10s (ours) vs >200s (VGGT). Right: Our accuracy matches or surpasses quadratic-time SOTA (e.g., VGGT, π³).

Haian Jin 的头像
Haian Jin6 个月前

🧵4/N Stateful reconstruction: the updated TTT fast weight can be viewed as an implicit scene state. In our paper, we demonstrate the benefits of having a stateful representation in real-time scene state querying and its extension to sequential streaming reconstruction.

Haian Jin 的头像
Haian Jin6 个月前

For more results and technical details, please visit our project page: This work was done while I was a student researcher at @GoogleDeepMind. I’m very grateful for the inspiring research environment and the invaluable support from my collaborators @ChrisWu6080, @tianyuanzhang99, @RuiqiGao, @jon_barron, @Jimantha, and @holynski_.

ZotGuard 的头像
ZotGuard6 个月前

VERY COOL!

Mayank Bhaskar 的头像
Mayank Bhaskar6 个月前

Congratulations on the @CVPR 2026 acceptance! Would you or any of your co-authors like to present your papers in the @Cohere_Labs Computer Vision community? Cohere Labs Community Page: Here's the playlist to previous talks, if you are interested:

dailypapers.io 的头像
dailypapers.io6 个月前

this is great work

Aryan Pandit ✈️ ECCV '26 🇸🇪 的头像
Aryan Pandit ✈️ ECCV '26 🇸🇪6 个月前

Great work, seems really interesting!

Ang Cao 的头像
Ang Cao6 个月前

Very cool work

Haian Jin 的头像
Haian Jin6 个月前

Thank you, Ang!

ζ Pedram ζ 的头像
ζ Pedram ζ6 个月前

Woah

Alexandre Devaux 的头像
Alexandre Devaux6 个月前

Brilliant work! Looking forward to trying the code 🔥

🎶 的头像
🎶6 个月前

Cool

Yutang Lin 的头像
Yutang Lin6 个月前

Great work, congrats!

Haian Jin 的头像
Haian Jin6 个月前

Thank you, Yutang!

Wally 的头像
Wally6 个月前

Very cool! Been exploring AI-generated impostor pipelines for real-time character rendering and the main pain point is view interpolation artifacts. This looks it could sidestep that entirely, looking forward to play around with the model!

实践哥 Li 的头像
实践哥 Li6 个月前

I love the zip idea

Brad Dangerfield 的头像
Brad Dangerfield6 个月前

Sweet!

Utkarsh Mishra 的头像
Utkarsh Mishra6 个月前

This is one of the most amazing things I've ever seen!

Sam Abdi 的头像
Sam Abdi6 个月前

Seems really interesting and promising. Good work.

Haian Jin 的头像
Haian Jin6 个月前

Thank you, Sam!

Daniel Sungho Jung 的头像
Daniel Sungho Jung6 个月前

May i ask if there is any reason why robot and human motion were in main qualitative results? Any advantage of ZipMap in such scenarios?

Haian Jin 的头像
Haian Jin6 个月前

Hi! We put them to just show how our methods work for dynamic scenes. We don’t mean to specifically emphasize it.

Daniel Sungho Jung 的头像
Daniel Sungho Jung6 个月前

Thanks for the reply! I was curious as I am doing the tasks. Looking forward to visiting your poster at CVPR2026 :)

Nigel Higgs 的头像
Nigel Higgs6 个月前

Hit me with an update when I can use the code

Haian Jin 的头像
Haian Jin6 个月前

They will be released soon!

Nigel Higgs 的头像
Nigel Higgs6 个月前

Awesome 👏🏽 just curious how well do you think this would work on video game footage?

Artem Sawistki 的头像
Artem Sawistki6 个月前

That's dope! Can't wait to see the code

MistFaccoco 的头像
MistFaccoco5 个月前

nice work!

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