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🟢Substance Painter Tip: The Passthrough blend mode in combination with the Smudge tool lets you adjust generated/filter results in a non-destructive way. E.g.: The Blur filter operates in 2D space, which can cause visible seams at the UV island borders. A fix for that is to add Paint above... show more
29,483 views • 3 months ago •via X (Twitter)
6 Comments

SirB3ar3 months ago
recommend you use this one dont break the uv and use 3d space not the uv for reference

Keeki | 3D Artist3 months ago
Oh yea this one is cool, thank you!

BlueSnapdragons🔨🤖3 months ago
That’s genius…

Laru🌱3 months ago
thank you so much

Licht3 months ago
I love it! I'm really interested—where or how can I learn to texture like that using Substance Painter?

Keeki | 3D Artist3 months ago
Thanks! I think the best way is just to start, and then improve on what you dont like
