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🟢Substance Painter Tip: The Passthrough blend mode in combination with the Smudge tool lets you adjust generated/filter results in a non-destructive way. E.g.: The Blur filter operates in 2D space, which can cause visible seams at the UV island borders. A fix for that is to add Paint above...

29,483 Aufrufe • vor 3 Monaten •via X (Twitter)

6 Kommentare

Profilbild von SirB3ar
SirB3arvor 3 Monaten

recommend you use this one dont break the uv and use 3d space not the uv for reference

Profilbild von Keeki | 3D Artist
Keeki | 3D Artistvor 3 Monaten

Oh yea this one is cool, thank you!

Profilbild von BlueSnapdragons🔨🤖
BlueSnapdragons🔨🤖vor 3 Monaten

That’s genius…

Profilbild von Laru🌱
Laru🌱vor 3 Monaten

thank you so much

Profilbild von Licht
Lichtvor 3 Monaten

I love it! I'm really interested—where or how can I learn to texture like that using Substance Painter?

Profilbild von Keeki | 3D Artist
Keeki | 3D Artistvor 3 Monaten

Thanks! I think the best way is just to start, and then improve on what you dont like

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jhey ʕ•ᴥ•ʔ

1,180,709 Aufrufe • vor 2 Jahren