正在加载视频...

视频加载失败

SuperSplat v2.17.0 is here! ✨ Your free and open source 3D Gaussian Splat Editor. 🗜️ Export to the super-compressed SOG format 🪽 Fly camera controls (WASD) 🎞️ Newly linked tutorial video from Radiance Fields 🪄 UI polish [1 / 2]

16,565 次观看 • 6 个月前 •via X (Twitter)

0 条评论

暂无评论

原始帖子的评论将显示在这里

相关视频

Here are 10 AI video editor GitHub repos worth bookmarking: 1. Shotcut Most actively maintained open source video editor in 2026. 14K stars. Cross-platform with AI-assisted features. Just shipped a new release April 30, 2026. 2. Kdenlive The closest open source alternative to Adobe Premiere Pro. Multi-track editing, proxy editing, VST audio, and customizable workspace. Best for professional workflows. 3. OpenShot The easiest entry point for beginners. Drag and drop, 400+ transitions, 3D titles, and AI-assisted trimming. 5,700 stars. 4. Blender Not just 3D. Blender's video sequence editor and compositing pipeline is used in professional film production. 18,300 stars. Unmatched for VFX. 5. Recordly Screen recorder with auto-zoom, cursor polish, webcam overlays, and styled frames built in. Built for demo videos and walkthroughs. 6. Wan2.1 Alibaba's open source text-to-video model. Cinema-grade 1080p generation. Apache 2.0. The gold standard for open source video generation in 2026. 7. HunyuanVideo Tencent's 13B parameter open source video model. 11.9K stars. Handles 720p and 1080p with high temporal coherence. 8. CogVideoX Apache 2.0 licensed. Loads natively via Hugging Face Diffusers. Strong prompt following and smooth frame transitions. Needs 16GB VRAM minimum. 12.5K stars. 9. Open-Sora Most starred open source video generation project at 24K stars. Full training pipeline for $200K. Production-level output quality. 10. Mochi 1 Focused entirely on motion quality. The most natural-looking physics of any open source video model. Water, fabric, and human gestures without AI jitter. Apache 2.0.

Kanika

17,726 次观看 • 1 个月前

3D scanning and rendering is moving so fast - got my splats up and running and I'm mind blown getting ~100fps for this complex 3D scene ⬇️ 🤯 1. WAY faster than NeRF: For comparison, NeRFs would takes around 10 seconds per frame (!) Instead I'm zipping around with FPV controls without breaking a sweat - though I do crash a few times towards the end of the video lol 2. Old Meets New: Gaussian Splatting is cool in that it fuses classical graphics and deep learning techniques. Like NeRFs, this is still a radiance field - just without the slower (ne)ural rendering part. 3. Explicit Representation: Instead you represent a 3D scene as a collection of ellipsoidal "splats" called gaussians. Each gaussian has a position, size, and color. Rendering in real-time is done by projecting into the image plane and alpha blending. 4. Photorealistic Effects: Gaussian splatting use spherical harmonics to represent the view-dependent effects and lighting - allowing surfaces to change color when viewed from different angles, enabling greater photorealism. It doesn't use a neural network, but the training loop is similar to deep learning. 5. Enables Direct Editing: But it's not just speed - with Gaussian Splatting you also get 3D editing support! So you can select, move, and delete stuff, even relight stuff. This type of editing has been more tedious to do with NeRFs and their implicit black box representations. 📲 More tests cooking! Much more to unpack here including simpler explanations. If you enjoyed this post, you might enjoy my feed: Bilawal Sidhu

Bilawal Sidhu

337,090 次观看 • 2 年前

GeoLibre v2.1 is here! GeoLibre is a free and open-source, lightweight, cloud-native GIS platform for visualizing, exploring, and analyzing geospatial data. It runs everywhere you do, in the web browser, on the desktop, on mobile, and inside Jupyter notebooks, all while keeping your data local and private. This release adds a QGIS-style Browser panel for exploring data from one place, animated route playback with video export, Wikipedia knowledge cards, and Mapillary street-level images. What's new in v2.1.0 - Browser panel (Data Source Manager): explore and add data from one place. Browse map services, connect to PostGIS databases and drill into their schemas and tables, open local files, and save Favorites, all with full keyboard navigation. - Route animation: send a marker along any line layer, follow the track in 3D with camera controls, and export the whole animation as an MP4 video. - In-browser object detection: run ONNX/YOLO models directly in the webview, with no server or Python required. - Map recording: capture the map canvas, or a drawn bounding box, straight to a video file from the browser. - Native-resolution photo viewer: view geotagged photos at full detail right on the map. - Wikipedia knowledge cards: click any place to pull up its Wikipedia summary and info card. - More planetary basemaps: USGS imagery for nine more celestial bodies, plus a new OpenAerialMap imagery search plugin. Try it out - Live demo: - GitHub: - Documentation: - Release notes: #GIS #Geospatial #OpenSource #RemoteSensing #DataVisualization #MapLibre #GeoLibre

Qiusheng Wu

11,627 次观看 • 14 天前

[SIGGRAPH 2025] Photoreal Scene Reconstruction from an Egocentric Device Contributions: 1. We address the importance of employing visual-inertial bundle adjustment (VIBA) that accounts for the rolling-shutter behavior of the RGB camera. This provides a continuous camera trajectory to model pixel movement in neural reconstruction. Our experiments demonstrate that using VIBA consistently improves the novel view quality in Gaussian Splatting by +1 dB in PSNR. 2. We introduce a rasterization-based image formulation pipeline that addresses common artifacts in physical image formation, including rolling shutter, lens shading, exposure, and gain compensation. Our approach is distinct in that we represent image poses as posed pixel arrays sampled from a continuous trajectory, rather than assigning a single camera pose per image, and preserve the merit of Gaussian rasterization. Unlike existing methods that require ray-tracing Gaussians, e.g., [Moenne-Loccoz et al. 2024], our formulation is applicable to general-purpose rasterization-based Gaussian splatting. When applied to 3D Gaussian Splatting (3DGS) [Kerbl et al. 2023], our approach can further enhance reconstruction quality by +1 dB. We outperform existing baselines and demonstrate a substantial quality improvement in handling complex scenes observed by egocentric devices. 3. To reduce the effect of blur from rapid head motion in darker indoor scenes, we propose a strategy of deliberately underexposing input videos during capture, inspired by HDR+ [Hasinoff et al. 2016]. We demonstrate that we can reconstruct high-quality, noise-free scene radiance from noisy, dim input videos, and further render sharp, blur-free videos at a higher dynamic range.

MrNeRF

15,244 次观看 • 1 年前