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Take a tour around this Interactive Architectural Visualisation, created by Architect Skandar Ben Fradj during his journey to learn Unreal Engine. The project includes daylight cycle & lighting control, Material & furniture changers, live section mode & 3D measurement tools and more! "When working on an ArchViz project, it's...

19,422 просмотров • 10 дней назад •via X (Twitter)

Комментарии: 5

Фото профиля Skandar Ben Fradj
Skandar Ben Fradj10 дней назад

So grateful to have this project featured! A huge thank you to @UnrealEngine for sharing this! ✨

Фото профиля QDY
QDY10 дней назад

@Skann_bf looks nice work.

Фото профиля RenderShots
RenderShots10 дней назад

@Skann_bf The daylight cycle is the part clients actually use. They rarely ask "what material is that?" — they ask "what does it look like at 6pm?"

Фото профиля Flora 🌼
Flora 🌼10 дней назад

@Skann_bf ❤️

Фото профиля Vovô Leandro 🧔
Vovô Leandro 🧔10 дней назад

@Skann_bf Are you discontinuing Twinmotion? Could you please add a fillet edge through shaders or materials, and grass by material in Unreal Engine?

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