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The before and after pics and some fun stuff after : #manscapinginLA #briefguy4247 #cutcock #shaving #bigdick #smooth #smoothballs #Smoothcock #Shaving #Shavingservices #dick #shaveddick #Smoothdick #hairydick #menshaving #Hairyballs #waxing #waxedasshole #smooth #lickablehole #bigballs

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This amazing Turkish-German tatted cutie shows us what a fun girl's summer holiday is all about. She's twenty-one, single, and ready to party. And she left her pack in her room, so bums a ciggie from a waiter after going for a swim. Just look how eagerly this sweety puts that smokie between her luscious lips, lights up, and starts puffing to satisfy her massive cravings. And man, she really needs it; her ciggie keeps returning to those puffers every fifteen seconds while she also sips on her beer. She holds in the smoke deep inside her lungs and then treats us to massive exhales exiting from between those amazing lips. This is what a true girl's holiday is all about; feeding that heavy smoking addiction while drinking just the right amount of alcohol to make that delicious nicotine rush become real smooth and intense. Just look how she's enjoying it, savouring every drag and becoming so relaxed and satisfied. And don't you just fall instantly in love with this incredibly cutie? Surely her pleasure won't stop with just smoking and drinking. How can such a sweet girl not also enjoy some sweet holiday flings? Just imagine how delicious it must feel when this cute muff gets some hard action from some hot, horny boys while they're looking into those sweet brown eyes. The holy trinity of a girl's holiday is non-stop smoking, drinking and fucking after all. This amazing cutie really deserves all the love in the world. And her folks back home don't need to know about all the fun she had during her holiday. #smoking #smokingfetish #sexysmoker #sexysmoking #cigarette #girlsmoke #smokingwoman #smokinggirl #smokingbabe #smokingbeauty #cig #chainsmoker #heavysmoker #girlswhosmokecigarette #chainsmoking #girlswhosmoke #smokingmodel #smokinghot #smoker #smokergirl #cigarette #addicted #smokingaddiction #holidaysmoking #holidaysmoker #lightingup #deepinhale #exhale #powersmoking #lusciouslips #puffers #sweetgirl #cutegirl #coolgirl #tattedgirl #hotgirl #germangirl #germansmoker #turkishgirl #turkishsmoker

Smoking girl lover

25,646 görüntüleme • 2 ay önce

First Impression About Neverness To Everness CBT This will be a long or short one and I mostly have plenty of good to say about the game so far and some bad. First I want to get out the way: Graphics In short, we already know its good! But this is definitely playing some part on performance on my end and it wasn't entirely bad experience at all just some fps drops here and there but its playable and 90% of time it was smooth so the performance issues is a easy fix (apart from some I've seen have already started having crash issues so it'll be different for all of us depending on your specs) I'm well in range of the specs so if I'm having some small issues that mean whoever has worse specs will have it worse. Performance/Optimizing the game etc is not something that should be ignored anyway and most of the time developers of recent time feel like they don't care about improving it, I hope NTE by release or during the test will fix the issues by then (crash problems etc + its day one of the test anyway) Second: Combat Just like wuthering waves, the games combat is fun (I still think it can benefit more on having more effects/impact frames etc to really nail the combat experience...) I know people have compared some characters to WuWa characters as "plagirism" but most part alot of characters in the game have their own charm and uniqueness to the combat The boss enemies also may have some unpredictable patterns and can put alot of pressure or aggression on you but isn't exactly too hard thankfully! But its still great because I like how fast pace and intense the fightings are when your in the boss fights Common enemies don't have much going on for them. Third: Story Unlike Genshin and Wuthering Waves the story for NTE or Neverness to Everness is actually more "Human" one of my viewers described it as and I actually agree, I'm not saying WuWa nor Genshin storytelling is bad but the way NTE tells its story is more morden and you can easily be engaged with it and understand everything clearly! The story is also pretty goofy and just like zenless they have great animations and (VERY) expressive with their animations which makes for great overall experience and I prefer this storytelling the most out of other games. (this is a personal preference) The gacha system is some sort of board game but the game gacha is F2P friendly?(For now for what I've seen) and there's no 50/50.. I was also almost able to max out alot of characters that aren't S rank in almost a day too Thats all so far, I'm still experiencing more as I go but this sums up my 5 hours so far into the game on stream and would love to see y'all in the next stream tomorrow. After I reach 50 hours or more I will do a video in conclusion about the game and what more I would love to see. TDLR: The game is good/great don't worry, just some small stuff that can make it better or some stuff that need fixing (despite the combat plagirism drama that was going on)

Aruzien

55,067 görüntüleme • 1 yıl önce

I gave GPT-5.6 Sol Ultra a full set of character references: front T-pose, four-side turnaround, idle, walk and attack poses. The goal was not just to generate a nice mage image. It had to rebuild the character in Blender, rig it, create 3 animations, export a real GLB and then build a complete Three.js showcase around it. The full goal was completed in 2h11. The pipeline works: the model loads in the browser, the camera can orbit around it, Idle / Walk / Attack are playable, and the page displays the real mesh, material and animation data. But the before/after also shows exactly where image-to-3D still struggles. The overall identity is there, but the proportions became much more chibi and blocky than the original reference. The hat lost its clean folded silhouette and turned into a striped curved tube. The face and eyes are too large and too bright, while the original had a darker hood with much smaller cyan eyes. The robe layers, shoulder shapes and front ornaments were also simplified too aggressively. The back is clearly the weakest part: the cape became a large smooth cone, most of the costume structure disappeared, and the head turns into a glowing purple sphere instead of preserving the dark hooded silhouette. Some gold trims are uneven, the hands are still rough, several parts intersect, and the materials look much more saturated and plastic than the reference. So no, this is not a perfect “one prompt 3D character” result. But going from a few generated references to a rigged, animated GLB running inside a custom web showcase in 2h11 is already a pretty interesting baseline. Now the real work starts: fixing the silhouette, rebuilding the back, cleaning the materials and improving the animations.

Givros

24,498 görüntüleme • 2 ay önce

The story of what happened to Henry Hill after the events of Goodfellas is arguably just as interesting as what took place in the film, albeit more tragic. Despite what a lot of people believe, Henry was only in the witness protection program for two years. Ed McDonald, the prosecutor who helped turn Hill into a cooperating witness - and who also played himself in Goodfellas - explained what happened to him afterwards. “I can’t tell you how many times a month I read that Henry Hill was in the program for seven years, Henry Hill was in the program for six years, Henry Hill was in the program for ten years. Henry goes into the program in June of 1980… In August of 1981, Henry was in his third city. So he had blown Omaha, he had blown the suburbs of Cincinnati and Kentucky, and he was now in Seattle. And I get a phone call from Washington and they said, ‘He’s blown it again. He’s done.’ I go down, I plead with them. They said, ‘Look, he’s out. He’s out as of September 1st. We will fund him through the end of the year so he can have the wherewithal to be testifying at the point-shaving case. But after that, he’s done.’ By the 1st of January, 1982, Henry was out of the witness protection program. This is when I come in, and I’m sort of like Henry’s guardian angel. I went to Steve Carbone of the FBI and I said, ‘He’s working on all these cases because he cooperated in many cases for us. The witness protection program and the Justice Department are not going to do it anymore. Can the Bureau come up with some money?’ So the Bureau came up with money to support him for about six months, and then the Bureau pulled the plug. I had a friend at the New York City Police Department, a detective who did homicide cases in organized crime matters. And we worked out a deal where we’d bring Henry in, and Henry would talk about organized crime murders. And for every murder that they could close, Henry would get paid some money. I don’t remember what it was. It was probably $500 or $1,000. And at one point, I said to Henry, ‘Who have you been identifying as being responsible for these organized crime murders?’ There were like 30 of them. He started telling me the names of the people, and the vast majority of the people he identified were dead. They were people who had been killed themselves… So the detectives were closing the cases, which means that they get credit for solving a murder. But they didn’t necessarily solve the murder - I think they were allowing wise guys who were responsible to go scot-free. So it was kind of crazy. But that sort of dried up by 1984, 1985. At that point, Henry had no support from the government any longer. And at the time, he was doing crazy stuff. He was getting arrested. Mostly, what he was getting arrested for was the result of alcoholism. He’d go out and go to a bar and get blind drunk, then go out and drive and get arrested for DWI. And then maybe he’d throw a punch at the cops. And one time I called the prosecutor in Kansas or someplace, and I said, ‘What happened?’ They said, ‘Well, he was arrested for breaking and entering.’ ‘They found him at a grocery store on the floor with a six-pack of beer. It was after the bars had closed. Henry wanted to keep drinking, so he broke into a grocery store and just went and got a six-pack.’ I guess some alarm went off that Henry didn’t hear, and they found him on the floor and arrested him for breaking and entering.” It was crazy, sort of minor-league stuff until, I guess, late '87… (1/2)

Gangster Cinema Central

619,023 görüntüleme • 27 gün önce

she hovers rakan. i lock xayah without saying anything. we both know. the first few minutes are quiet. just farming. just existing in the same lane again. i forgot how she moves. or maybe i didn't. she positions like she's reading my mind. always in the right spot. always one step ahead of what i need before i need it. i throw feathers and she's already adjusting. creating space. pulling their attention so i can set up the angle. it's annoying how natural this feels. she engages and i swear to god she strokes that W key different than anyone else. soft then sudden. the way she drifts in and out. testing. teasing. waiting for the perfect moment. then she commits. flash R into both of them. no hesitation. no ping. she just expects me to be there. i am. i'm already autoing before she lands. feathers everywhere. she knocked them up and i pull everything back. double kill. silence on the call. just the sound of her breathing through the mic. "nice" she says. quiet. "yeah" i say. we don't talk about how we moved like one player. how her hands controlled her champion and somehow mine too. how i followed her in without thinking because my body remembered before my brain could stop it. she backs off after the fight and i watch her character retreat. smooth. patient. controlled. she always played like that. like she knew something i didn't. like every movement was deliberate. i used to watch her hands on the keyboard when we were together. the way her fingers danced between abilities. the way she'd posture up before an all-in. shoulders forward. leaning in. focused. i don't see her hands anymore. but i see her champion move and i remember exactly how she's sitting right now. some things you can't unlearn. after the game she says "that was clean" "yeah" i say. neither of us leaves the lobby. we're over each other. we're over who we were out of game we tell ourselves that. but in game? we'll never find better. and we both know it. study the saskio way

Tony Chau

652,275 görüntüleme • 9 ay önce

Angela White reveals the wildest on-set disasters in adult film, including turning up to a FILTHY mansion for an ANAL SCENE after full 24-hour prep “There’s, sure, I mean, sure, there are some ridiculous scripts I’ve done, but nothing like too mortifying. I do, I, I see my scripts before I agree to a scene, so I’m able to like change things in a script if I’m like, like actually the main things that I’ve changed in scripts is, is anything that was like slut shaming. So sometimes I’ll do like a script that’s kind of… no, it’s more like competitive for the women, and I’m like, No, I don’t wanna do anything that’s like, where I’m, like, slut shaming another performer, even if it’s just a role, but I just didn’t wanna represent that in any of my scenes. I want it to all be like, sex positive and fun. so, but if it’s like silly, I don’t mind, like, I can laugh at myself. Like, I don’t mind playing a silly character. I don’t care if the plumber’s coming and I’m like, you know, I don’t care about, you know, making fun of myself.” “Oh, all the time. Oh, like some days you just like have a disaster day, like, like from the moment you arrive on set. So say like, sometimes with location scouting, you don’t have the opportunity actually go and look at the location, and so you’ve seen the photos online, and you rock up, and you’re like, ‘This is nothing like the photos. Filthy. Like, I’ve turned up to like the most beautiful mansion on Sunset Plaza, and the person who was renting the place had a party the night before, and there were beer bottles everywhere on the floor, there was dog piss on the floor, there was like, it was filthy. And this was a beautiful mansion, so turning up, it’s already like, ‘Wow, we’ve got, we’ve got to clean up.’ And also, it’s an anal scene, so you don’t wanna reschedule. Like, I’ve already For 24 hours for anal, so I Whatever’s happening, someone’s sticking a dick in my ass, you know? Like, this is Oh my God. I’m sorry. I’m not doing all that prep for nothing.” “So yeah, I mean, there’s just, you could, like, every disaster you can think of, like, you know, like you’re in the make, you’re already in the makeup chair, and then you get the call that, the talent needs to cancel for some reason, and then your second choice also is now unavailable, and then your third choice is, but they turn up hungover, and you’re like, ‘We can’t do this.’ Like, like, there’s Things that can go wrong, like on any day, at any time. Thankfully, that’s not the norm though. Most of the time, things are nice and smooth, but these things do happen.”

Dunmola♋

78,722 görüntüleme • 25 gün önce

To the approx. 3,500+ new tech/nerd followers I've somehow amassed in the last few weeks, this is a reminder to the new ones: while I might post some fun memes and other stuff, UwU_Underground makes some banger educational and amazing music about APTs, vendor mess-ups, infosec drama, etc. Before you write off what they do without looking further, I would like to at least share why I like their project. Their music is fire, and they put a TON of soul and work into it. They write their own lyrics, do their own vocals, work in the tech industry, put an enormous amount of manual work into producing their music, which is why it should come as no surprise after giving their music a listen that half of them have some sort of professional experience in the music industry in some way. They do use some forms of AI to process their vocals to remain anonymous. There is a reason for this: The group consists of six women. Five of them work professionally and actively in infosec. In this day and age, when so many people, especially women, are punished professionally for being loud or a little too honest about their opinions on our profession or what they see happening in this industry or threat landscape, I think it's amazing that folks are using their creative energy in such a positive way and finding ways to be themselves without retaliation. There's a little part of me that is sad these women have to remain anonymous to speak and express themselves freely, but I absolutely respect that anonymity if it means they can continue to be protected to do what they do. And you should too. Anyway, check them out on Bandcamp ( Spotify, Apple Music, YouTube ( and Twitter. If you want some recommendations on where to start, here are some bangers I personally like: Can't Stop the Psyops: I Stole Your MFA: Dark Hotel: Slop that Work (Who doesn't like a song making fun of sloppers?): Thank you for reading my Ted Talk. *bows*

sudox

210,214 görüntüleme • 10 ay önce

Quick update on Clave v2, we're aiming for mid-August launch starting with waitlist, just a few weeks away now. Wanted to share what we've been working on and get your thoughts before we do the final polishing. • Unified balances across chains - This one's big. You can deposit USDC and ETH from any chain, and it all shows up as one balance. Use it anywhere as one balance with a single click. No more checking which chain your funds are on or bridging between networks. • Launching on Arbitrum & Base - These will be live from day one. We're still working on ZKsync support - hit some technical barriers but the team's on it. Will add more chains after launch, including Ethereum mainnet. • Yes, the card is finally happening (See the video) • Redesigned Invest section - Much richer now. Tons of token options thanks to the ecosystems on Arbitrum and Base. Also integrated Universal so you can access non-EVM assets like SOL, DOGE, XRP. Made it more interactive too, you can discover trends, track price movements, browse by categories and search any token. • Competitive Earn rates - Offering 4.5% to 11% APY on stablecoins by supporting multiple protocol. Supports USDC, USDT, and EURC. Pretty solid yields for stable assets. Everything is compounded thanks to Clave aggregator. • Smooth migration from v1 - We know switching versions can be a pain, so we built a really clean migration flow. Your accounts update automatically, assets and positions transfer over seamlessly. • Everything's been audited and we're ready to go. After launch, we'll focus on adding fiat onramps, USD/EUR digital bank accounts, and tokenized stocks. Take a look at this preview and let me know what you think.

Baki - bucky.clv.eth on Clave

18,315 görüntüleme • 1 yıl önce

Man, I just spent the afternoon in full vibe coding mode and whipped up this little Python script that takes any video file and converts it down to the exact JT format my Cybertruck's tailgate LED screen loves. We're talking 64x256 pixels, optimized frame rate, the whole deal so it plays smooth without hiccups. Tested it on a bunch of clips and it works like a charm. The sky really is the limit now. No more being stuck with basic animations or static images. I can pull old road trip footage, concert vids, memes, whatever, resize and convert, then beam it straight to the tailgate via the app. It's like having a mobile billboard that actually means something personal. First thing I threw on there? The full scroll of my Tesla charging passport badges. All those Supercharger locations I've hit over the years, rolling by one after another, showing everywhere the truck and I have adventured. From local spots to cross-country hauls, it's basically a digital map of memories glowing on the back. People at stoplights keep staring, probably wondering what the heck it is, but it feels epic. Like the truck is flexing its own travel log. This got me thinking about all the wild stuff we could run as we wrap up 2025 and head into the new year. Festive lights shows synced to holiday tunes? Year-end recaps with personal highlights scrolling by? Or just random fun to brighten up the winter drives when everything outside is gray and cold. What's the craziest or coolest video you'd convert and slap on your Cybertruck tailgate if you had this script? Drop ideas, I might try a few over the holidays! 🚀⚡

Try TLGen App | Brandon Starship 🇺🇸

60,955 görüntüleme • 9 ay önce

🇹🇼 SPACEX JUST LAUNCHED TAIWAN’S FIRST HOME-BUILT SATELLITE SpaceX fired up its Falcon 9 rocket from California and gave Taiwan’s brand-new Formosat-8 satellite a ride to space. This isn’t just some shiny tech toy. It’s the first fully built-in-Taiwan satellite meant for serious business: watching Earth, tracking disasters, and showing the world that Taiwan’s space game is no joke. The satellite, named “Chi Po-lin” after a famous Taiwanese aerial photographer, is the first in a planned constellation of eight. It’ll orbit at 561 kilometers above the Earth and snap high-res images for everything from urban planning to spotting deforestation. And no, it’s not just science class stuff. This thing helps with disaster response, climate monitoring, and yes, national security. About 84% to 86% of the satellite was built using Taiwanese-made tech, a huge leap for a country trying to grow its space independence. Taiwan’s space agency (TASA) plans to launch a new Formosat satellite every year until 2031. When it’s done, Taiwan will have its own sky-eye network scanning Earth like a sci-fi movie come to life. While some countries still rent satellite time or import the tech, Taiwan is doing it DIY-style. This is not only about building cool hardware, it’s about making sure they’re not depending on anyone else when it comes to critical data from space. And props to SpaceX for being the go-to launch partner for countries that actually build their own satellites. Elon’s rocket crew keeps proving that if it fits in the payload bay, they’ll get it to orbit fast, smooth, and with a cloud of fire. Sources: Al Arabiya English, RTI Taiwan, TVBS, Taiwan News

Mario Nawfal

103,643 görüntüleme • 10 ay önce

10 drives in with FSD v14.1 and here are all my thoughts. First of all- wow. Zero disengagements or interventions thus far. The confidence and overall human like driving is next level. The steering inputs are so smooth, braking inputs are earlier and more linear than before. It gives off Robotaxi vibes with how it navigates parking lots, plus how it drives and how quickly it backs into a parking spot. Such a nice experience to ride along with it. Seeing FSD now navigate parking garages is so cool. When you enter it waits for the arm to open after you get your ticket, proceeds in and finds a parking space. When you leave it does the same thing, gets close to the ticket stand and then proceeds. Really fascinating to see in person. It really sometimes feels like FSD can now read signs in the garage to guide it to the exit. Brought it to the back corner of a garage and it found its way out. Hurry mode is awesome, quick and more assertive than before, while also being smoother with less unnecessary lane changes. Sloth mode is what you’d expect- exact speed limit and gentle driving. Icons are cool and easy to change. When you start FSD from park, there’s no delay. It starts right away and leaves in a split second. Really good improvement. I love being able to select the Arrival Options if I am parking curbside or in a charger, it also automatically chooses depending on where you navigate to. It perfectly parks at Superchargers, tried it at the Tesla Diner and at the Santa Monica supercharger and both times it was excellent. Always centered in the lines and it parks better and quicker than the majority of humans do. Only thing so far to note is one instance of slight braking when going around a bus blocking a lane, was probably not even 1/2 of a second and dropped 1-2mph but felt it. Super super minor. Had FSD v14 move over for construction, a loose cone on a dark road, and obey a worker holding a stop sign. All of them were smooth and felt human like or better. It pulls in and out of my driveway great, doesn’t hesitate at all as well as when at chargers. Everything has a quicker response time. Curbside is cool too as it pulls right up against the curb perfectly in a parking spot. This release now means now 100% of your driving can now be done on FSD. From your driveway into a parking garage. Elon was right when he said it would feel sentient, and this isn’t even v14.2 yet. The Tesla AI team COOKED with this update. It’s phenomenal. Huge congrats to them for such an epic release. This is a HUGE update and I can’t wait to drive it more. It’s now 5am so I’m going to attempt to get some sleep, but tons more driving and videos coming later today as soon as I can. Thanks everyone for following along.

Zack

12,289,589 görüntüleme • 1 yıl önce

Star Fox Battle Mode is already getting called out for only having three maps. The people saying that are the same ones who burn out on every other multiplayer mode once the new map rotation drops. Three maps works here because the matches stay short, the objectives are actually worth fighting over, and there is enough crazy stuff happening that you are constantly battling the level itself as much as the other Arwings. Power-ups appear in risky positions. Environmental pressure changes during the round. One mistimed boost or bad angle through a corridor and the map punishes you before the enemy needs to finish the job. That constant back-and-forth between pilot skill and level hostility is what stops the same three maps from feeling repetitive after dozens of rounds. The Arwing handling underneath all of it is smooth and tight. Boost timing and lock-on precision actually matter instead of just holding forward and hoping. Small adjustments in speed and angle separate the players who are starting to read patterns from the ones still flying in straight lines. It looks sharp in motion too. The HDR makes explosions, laser fire, and environmental effects stay readable even when everything is happening at once. The sound design helps just as much in the chaos. Clear engine roar, distinct lock-on warnings, and impact feedback that cuts through the orchestral score so you can react to what is actually dangerous. The accolades system adds another layer without turning into a grind. It rewards the behaviours that make the mode interesting: smart objective play, power-up denial, aggressive but calculated lines through the map. There are enough unlocks tied to performance that you get steady progression and reasons to keep dropping in. This is the part most people pushing for more maps will not want to admit. In 2026 a lot of competitive modes assume they need constant new content and huge map pools just to hold attention. Star Fox Battle Mode is testing the opposite idea. A small set of dense, hostile playgrounds with short intense rounds and real skill expression can stay fresh longer than another bloated live service shooter that nobody ever truly masters. The map is an opponent here. That single design choice changes how much replayability three maps can actually deliver. What are your thoughts on Star Fox's online Battle Mode? After a proper session, do the three maps start feeling limiting or does the combination of short rounds, real objectives, and the environment constantly pushing back keep every match feeling different? p.s. Follow for more Star Fox and Nintendo takes! And if you’re jumping into Battle Mode tonight, add me: SW-4504-4427-4511

AussieGamer

23,360 görüntüleme • 3 ay önce

#SEONGHWA talking about watching his favorite musical, Les Misérables., for the first time in a theater in London! ⭐️: Anyway, as for what I did today, I’m talking in circles (not answering). Today… so yesterday after dinner I saw they were performing a musical. I’ve seen a lot of small‑theater musicals but I’ve never seen a really big musical live, like in person. So… and they happened to be performing my favorite! What could it be~? Oh, someone got it right. It's Les Misérables. When did it come out? I was in wlementary school? Wait, when did Les Misérables come out in Korea? When it first released I went to see it with my mom, just the two of us. (After researching it) Here it says it came out in 2012. Then how old was I? Was I in middle school? Yes, right. I went to see it with my mom, the two of us, and it was so fun. I think it was the first musical film I properly watched in a theater. Before that I watched Mamma Mia on DVD when I was in Australia, but I couldn’t understand it then so I didn’t know what was fun about it. Les Mis was the first musical film I properly saw in a theater. I loved it so much that I went to see it three or four more times. And then yesterday, when I came out after eating, I saw this huge billboard for it. So, since I’m the type who acts fast once I decide, I said “I’m going to watch it today,” and went with my manager. There were real session musicians there, like down below. I was shocked by that. From above, like slightly, youu could see the conductor. I didn’t know that, I thought they played MR... So I was like, “this is awesome.” I went and bought merch too. But I didn’t know which seats were good, so I just chose the seat in the back of the first floor. But because there’s a second floor, my view was blocked, my view of the stage looked like this (obstructed from the bottom and above), so I watched slouching on my chair like this. Now I know, the front row of the second floor is the best. Or the very front of the first floor so you can see the actors’ expressions well. But movies are better from the back so (I though was the same for musicals). Anyway. Yes, I think it was a “restricted view” seat... it was probably cheaper. Anyway, the show was 2 hours 50 minutes and since I know the movie so well I understood everything even without subtitles. It was so fun. I knew most of the songs too. It was my first time seeing a musical in such a big venue so it was really great. The actors too were amazing. There were about 40? And the set, there were at least 10 different ones. I don’t know how it works, because it’s was not people moving/changing sets. They just slid in and out and the stage transitions were so smooth. Who’s my favorite character? Oh, that's a hard question? First, I like Marius. Ah, actualyy, when I was younger I liked Cosette and Marius. But now I feel drawn to Éponine. Because she loves so... unconditionally. After watching it today, Éponine loves Marius but even while she’s in a one‑sided love, she tells him where the girl he loves lives and helps him escape. That's so sad. Fantine was really pitiful too. Kind of... unfairly treated? My favorite song is One Day More, of course. And today, there were songs that felt different listening now that I’m older. I don't know the titles so I’ll have to look them up. The lingering feeling was strong, it felt similar to when I first watched it. And after that act (One Day More), the audience clapped and cheered so loudly. You know, I thought musicals were supposed to be quiet? But everyone was cheering so loudly, so I clapped and shouted too. And right after it ended the lights suddenly turned on and I was like, "is it over?" but it was the intermission. There were Act 1 and Act 2. I was so confused, I really thought it was over. I asked myself, “Is this a half‑length movie?" I mean, "musical?” Everyone got up so naturally and I was just confused alone. Anyway, the orchestra was seriously so cool. I want to see it in Korea too.

Everything Seonghwa

11,434 görüntüleme • 3 ay önce