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The new Ray-Traced Translucency in #UnrealEngine 5.6 (UE5-Main) is really something! Combined here with Substrate materials #RayTracing #Rendering #RealTime #GameDev #Lighting #VFX
40,218 次观看 • 1 年前 •via X (Twitter)
12 条评论

Damn. Imagine what Unreal 6 is gonna look like....

The Art of Flight is a homage to 80s/90s arcade action shmups with a fresh twist on the genre. Pilot multiple ships at the same time to take on oncoming waves of enemies in this fast paced space shooter. Wishlist on Steam today!

Do you know of any water improvements in 5.6?

Looks great!

Those glass refractions seem a little off, unless the chambers are filled with fluid.

👀

Oh wow 🤩

That looks crazy good

Why?

RT?😮

Is it something that we currently have just better or some sort of new lumen-like implementation?

It's a new raytraced translucency mode , it uses hit lighting instead of its own rt scene like the old rt translucency mode, so it looks way better, and also writes depth so dof works etc.
