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This is probably the closest I've come to Source Engine movement. You have to hit your bhops and sync your air strafes to make long jumps. No weird auto bhop. No unnatural floatiness. It's just too bad I suck at it, haha. #GodotEngine #Godot #Gamedev
25,470 görüntüleme • 23 gün önce •via X (Twitter)
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