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This is real-time ray-traced glass refractions in WebGPU made with Omma.

32,952 次观看 • 7 个月前 •via X (Twitter)

10 条评论

Karan Checker 的头像
Karan Checker7 个月前

Damn I need exactly this for my website (pronounced checker, cause of the checkered pattern created by the x’s)

🍇 的头像
🍇7 个月前

wow may have to invest-igate

LightShift Studio 的头像
LightShift Studio7 个月前

Hey Insta-creators!

Scabanel 🔳 的头像
Scabanel 🔳7 个月前

@noespadon look at that! We need that 👀

Alexander 的头像
Alexander7 个月前

Wow

breakerror 的头像
breakerror7 个月前

@splinetool Ray traced?

Attiq R. 的头像
Attiq R.7 个月前

can we use skills / rules in Omma?

Rohit 💫 的头像
Rohit 💫7 个月前

awsome

Ecomm Light💡 的头像
Ecomm Light💡7 个月前

@splinetool Have you considered using @rendernetwork

Daniel G Bright 的头像
Daniel G Bright7 个月前

So cool!

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