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This test is with Lumen for GI and Reflections Nanite and enabled AO losing 20fps vs no lumen Unreal Engine 5.5.4 Using physical based lighting values for sunny cloudy condition. All is realtime Lighting with Ultra Dynamic Sky Using ALS4 modified from Jacob W Assets from Meshingun Studio #ue5... show more
60,831 views • 1 year ago •via X (Twitter)
11 Comments

🙌🏻🤟🏻

🎯 Holds breath in sniper mode... 🎮 X-Air Pro's clutch features: 💨 Breathable mesh for sweaty 1v5 moments 🔫 Perfect height for that winning headshot ⚡ 5D armrests for precise aim control 😅 "Why did I solo queue" comfort mode 🎯 For those who main AWP and live dangerously! 🪑✨ Aim better: 🎪 Headshot deal: Snipe $20 off! #AndaSeat #CSGO #Valorant #ESports #Gaming

Looks like Decimated!

🙂 Thank you 🤟🏻

This looks amazing

🙌🏻

Just imagine some ones come out of nowhere and made a perfect open world game using unreal engine 5

Thats amazing! what is your average fps count? are you using ray tracing as well? seems like more games want to make it mandatory, but it can drop your frames by half easily

🙌🏻 Thank you no rtx at 4k Native 60fps RTX4090

wow!

🤟🏻
