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This test is with Lumen for GI and Reflections Nanite and enabled AO losing 20fps vs no lumen Unreal Engine 5.5.4 Using physical based lighting values for sunny cloudy condition. All is realtime Lighting with Ultra Dynamic Sky Using ALS4 modified from Jacob W Assets from Meshingun Studio #ue5...

60,831 views • 1 year ago •via X (Twitter)

11 Comments

Pasquale Scionti's profile picture
Pasquale Scionti1 year ago

🙌🏻🤟🏻

AndaSeat's profile picture
AndaSeat1 year ago

🎯 Holds breath in sniper mode... 🎮 X-Air Pro's clutch features: 💨 Breathable mesh for sweaty 1v5 moments 🔫 Perfect height for that winning headshot ⚡ 5D armrests for precise aim control 😅 "Why did I solo queue" comfort mode 🎯 For those who main AWP and live dangerously! 🪑✨ Aim better: 🎪 Headshot deal: Snipe $20 off! #AndaSeat #CSGO #Valorant #ESports #Gaming

DECIMATED - Official's profile picture
DECIMATED - Official1 year ago

Looks like Decimated!

Pasquale Scionti's profile picture
Pasquale Scionti1 year ago

🙂 Thank you 🤟🏻

Ded Devil's profile picture
Ded Devil1 year ago

This looks amazing

Pasquale Scionti's profile picture
Pasquale Scionti1 year ago

🙌🏻

Meharaj Nabil's profile picture
Meharaj Nabil1 year ago

Just imagine some ones come out of nowhere and made a perfect open world game using unreal engine 5

Javier Barriola's profile picture
Javier Barriola1 year ago

Thats amazing! what is your average fps count? are you using ray tracing as well? seems like more games want to make it mandatory, but it can drop your frames by half easily

Pasquale Scionti's profile picture
Pasquale Scionti1 year ago

🙌🏻 Thank you no rtx at 4k Native 60fps RTX4090

name's profile picture
name1 year ago

wow!

Pasquale Scionti's profile picture
Pasquale Scionti1 year ago

🤟🏻

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