正在加载视频...

视频加载失败

How about Electric Dreams with NO Lumen, NO Raytrace, NO Baking, NO Pathtrace, NO DLSS Lighting with Ultra Dynamic Sky using physical based values for cloudy condition Unreal Engine 5.5.4 Nanite and Ambient Occlution with SSR reflections All is realtime 4k Native Epic Settings 90fpd RTX 4090 #ue5 #UnrealEngine5...

42,686 次观看 • 1 年前 •via X (Twitter)

12 条评论

coreteks 的头像
coreteks1 年前

Nothing beats native 🤌

Pasquale Scionti 的头像
Pasquale Scionti1 年前

🙌🏻

OPEN 的头像
OPEN1 年前

Cinematic pedigree of the highest order meets innovative AAA gameplay in OP3N. Dive into the action by wishlisting on Epic Games TODAY!

Luminary | Co-Op Openworld RPG Video Game 的头像
Luminary | Co-Op Openworld RPG Video Game1 年前

Awesome! I need to figure out this god level of optimization haha

Pasquale Scionti 的头像
Pasquale Scionti1 年前

🙌🏻

pitxardo 的头像
pitxardo1 年前

This reminds me of the first Crysis from 2007. Most of the modern technology was not used or even exists back them, and that game still looks amazing.

Pasquale Scionti 的头像
Pasquale Scionti1 年前

Correct 🙌🏻

Thinker YT 的头像
Thinker YT1 年前

Where does the light come from then? Sorry I'm a noob

Pasquale Scionti 的头像
Pasquale Scionti1 年前

Dynamic Lumen is not light it is GI

GameDevMicah🤩🔜UNREAL FEST!! NaniteNiagaraPlugin 的头像
GameDevMicah🤩🔜UNREAL FEST!! NaniteNiagaraPlugin1 年前

I’m gonna have to wreck the jungle

Lewis H 的头像
Lewis H1 年前

Brilliant man. You are one of the few beacons that allow me to feel better about the survival of our craft.

Pasquale Scionti 的头像
Pasquale Scionti1 年前

🙌🏻

相关视频