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How about Electric Dreams with NO Lumen, NO Raytrace, NO Baking, NO Pathtrace, NO DLSS Lighting with Ultra Dynamic Sky using physical based values for cloudy condition Unreal Engine 5.5.4 Nanite and Ambient Occlution with SSR reflections All is realtime 4k Native Epic Settings 90fpd RTX 4090 #ue5 #UnrealEngine5...

42,686 views • 1 year ago •via X (Twitter)

12 Comments

coreteks's profile picture
coreteks1 year ago

Nothing beats native 🤌

Pasquale Scionti's profile picture
Pasquale Scionti1 year ago

🙌🏻

OPEN's profile picture
OPEN1 year ago

Cinematic pedigree of the highest order meets innovative AAA gameplay in OP3N. Dive into the action by wishlisting on Epic Games TODAY!

Luminary | Co-Op Openworld RPG Video Game's profile picture
Luminary | Co-Op Openworld RPG Video Game1 year ago

Awesome! I need to figure out this god level of optimization haha

Pasquale Scionti's profile picture
Pasquale Scionti1 year ago

🙌🏻

pitxardo's profile picture
pitxardo1 year ago

This reminds me of the first Crysis from 2007. Most of the modern technology was not used or even exists back them, and that game still looks amazing.

Pasquale Scionti's profile picture
Pasquale Scionti1 year ago

Correct 🙌🏻

Thinker YT's profile picture
Thinker YT1 year ago

Where does the light come from then? Sorry I'm a noob

Pasquale Scionti's profile picture
Pasquale Scionti1 year ago

Dynamic Lumen is not light it is GI

GameDevMicah🤩🔜UNREAL FEST!! NaniteNiagaraPlugin's profile picture
GameDevMicah🤩🔜UNREAL FEST!! NaniteNiagaraPlugin1 year ago

I’m gonna have to wreck the jungle

Lewis H's profile picture
Lewis H1 year ago

Brilliant man. You are one of the few beacons that allow me to feel better about the survival of our craft.

Pasquale Scionti's profile picture
Pasquale Scionti1 year ago

🙌🏻

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