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How about Electric Dreams with NO Lumen, NO Raytrace, NO Baking, NO Pathtrace, NO DLSS Lighting with Ultra Dynamic Sky using physical based values for cloudy condition Unreal Engine 5.5.4 Nanite and Ambient Occlution with SSR reflections All is realtime 4k Native Epic Settings 90fpd RTX 4090 #ue5 #UnrealEngine5... show more
42,686 Aufrufe • vor 1 Jahr •via X (Twitter)
12 Kommentare

coreteksvor 1 Jahr
Nothing beats native 🤌

Pasquale Sciontivor 1 Jahr
🙌🏻

OPENvor 1 Jahr
Cinematic pedigree of the highest order meets innovative AAA gameplay in OP3N. Dive into the action by wishlisting on Epic Games TODAY!

Luminary | Co-Op Openworld RPG Video Gamevor 1 Jahr
Awesome! I need to figure out this god level of optimization haha

Pasquale Sciontivor 1 Jahr
🙌🏻

pitxardovor 1 Jahr
This reminds me of the first Crysis from 2007. Most of the modern technology was not used or even exists back them, and that game still looks amazing.

Pasquale Sciontivor 1 Jahr
Correct 🙌🏻

Thinker YTvor 1 Jahr
Where does the light come from then? Sorry I'm a noob

Pasquale Sciontivor 1 Jahr
Dynamic Lumen is not light it is GI

GameDevMicah🤩🔜UNREAL FEST!! NaniteNiagaraPluginvor 1 Jahr
I’m gonna have to wreck the jungle

Lewis Hvor 1 Jahr
Brilliant man. You are one of the few beacons that allow me to feel better about the survival of our craft.

Pasquale Sciontivor 1 Jahr
🙌🏻
