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How about Electric Dreams with NO Lumen, NO Raytrace, NO Baking, NO Pathtrace, NO DLSS Lighting with Ultra Dynamic Sky using physical based values for cloudy condition Unreal Engine 5.5.4 Nanite and Ambient Occlution with SSR reflections All is realtime 4k Native Epic Settings 90fpd RTX 4090 #ue5 #UnrealEngine5...

42,686 Aufrufe • vor 1 Jahr •via X (Twitter)

12 Kommentare

Profilbild von coreteks
coreteksvor 1 Jahr

Nothing beats native 🤌

Profilbild von Pasquale Scionti
Pasquale Sciontivor 1 Jahr

🙌🏻

Profilbild von OPEN
OPENvor 1 Jahr

Cinematic pedigree of the highest order meets innovative AAA gameplay in OP3N. Dive into the action by wishlisting on Epic Games TODAY!

Profilbild von Luminary | Co-Op Openworld RPG Video Game
Luminary | Co-Op Openworld RPG Video Gamevor 1 Jahr

Awesome! I need to figure out this god level of optimization haha

Profilbild von Pasquale Scionti
Pasquale Sciontivor 1 Jahr

🙌🏻

Profilbild von pitxardo
pitxardovor 1 Jahr

This reminds me of the first Crysis from 2007. Most of the modern technology was not used or even exists back them, and that game still looks amazing.

Profilbild von Pasquale Scionti
Pasquale Sciontivor 1 Jahr

Correct 🙌🏻

Profilbild von Thinker YT
Thinker YTvor 1 Jahr

Where does the light come from then? Sorry I'm a noob

Profilbild von Pasquale Scionti
Pasquale Sciontivor 1 Jahr

Dynamic Lumen is not light it is GI

Profilbild von GameDevMicah🤩🔜UNREAL FEST!! NaniteNiagaraPlugin
GameDevMicah🤩🔜UNREAL FEST!! NaniteNiagaraPluginvor 1 Jahr

I’m gonna have to wreck the jungle

Profilbild von Lewis H
Lewis Hvor 1 Jahr

Brilliant man. You are one of the few beacons that allow me to feel better about the survival of our craft.

Profilbild von Pasquale Scionti
Pasquale Sciontivor 1 Jahr

🙌🏻

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