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.Toyojiro showed a cool Unreal Engine 5-powered setup for creating climbing animations. See more: #unrealengine #UE5 #gamedev #indiedev #3dart

165,181 次观看 • 3 年前 •via X (Twitter)

11 条评论

Toyojiro 的头像
Toyojiro3 年前

Thank you for introducing my movement system there! I didn't expect to show up my article at all because I've tweeted only in Japanese here so far. My progress is still on the way, the system will be improved more from now on.

Moescape AI 的头像
Moescape AI1 年前

Sign up & create wholesome anime art on Moescape AI now!

𓃠 的头像
𓃠3 年前

@Toyojiro3619 this is dope, there was a sick movement mechanic in MGSV where you could finger climb cracks and the technique looked SO good

RACEFI | Web3 racing game 的头像
RACEFI | Web3 racing game3 年前

@Toyojiro3619 Wow, that’s cool

Michael Blackstone | (phsds) 🥽🏗️ 的头像
Michael Blackstone | (phsds) 🥽🏗️3 年前

@Toyojiro3619 @Toyojiro3619 this is so smooth

CoolGabrijel 的头像
CoolGabrijel3 年前

@Toyojiro3619 You've heard of AC: Unity, prepare for AC: Unreal

Loki 的头像
Loki3 年前

@Toyojiro3619 @coldenset

RedsNotDead 的头像
RedsNotDead3 年前

@Toyojiro3619 This is bonkers, this needs to be a game ASAP

Locob 的头像
Locob3 年前

@Toyojiro3619 It would be sweet if @Valheimgame add this animation with a climbing claws. The rocks on Mistlands are really steep.

Flo | GameDev Helper 的头像
Flo | GameDev Helper3 年前

@Toyojiro3619 It's really nice. I hope someday we will be able to climb trees:D

80 LEVEL 的头像
80 LEVEL1 年前

.@webbyeasy explained how he created a facehugger egg from Alien inspired by H.R. Giger's concept, showed the work with Sculptris Pro, and demonstrated the texturing process using PolyPaint. Read:

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