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.Toyojiro showed a cool Unreal Engine 5-powered setup for creating climbing animations. See more: #unrealengine #UE5 #gamedev #indiedev #3dart

165,181 Aufrufe • vor 3 Jahren •via X (Twitter)

11 Kommentare

Profilbild von Toyojiro
Toyojirovor 3 Jahren

Thank you for introducing my movement system there! I didn't expect to show up my article at all because I've tweeted only in Japanese here so far. My progress is still on the way, the system will be improved more from now on.

Profilbild von Moescape AI
Moescape AIvor 1 Jahr

Sign up & create wholesome anime art on Moescape AI now!

Profilbild von 𓃠
𓃠vor 3 Jahren

@Toyojiro3619 this is dope, there was a sick movement mechanic in MGSV where you could finger climb cracks and the technique looked SO good

Profilbild von RACEFI | Web3 racing game
RACEFI | Web3 racing gamevor 3 Jahren

@Toyojiro3619 Wow, that’s cool

Profilbild von Michael Blackstone | (phsds) 🥽🏗️
Michael Blackstone | (phsds) 🥽🏗️vor 3 Jahren

@Toyojiro3619 @Toyojiro3619 this is so smooth

Profilbild von CoolGabrijel
CoolGabrijelvor 3 Jahren

@Toyojiro3619 You've heard of AC: Unity, prepare for AC: Unreal

Profilbild von Loki
Lokivor 3 Jahren

@Toyojiro3619 @coldenset

Profilbild von RedsNotDead
RedsNotDeadvor 3 Jahren

@Toyojiro3619 This is bonkers, this needs to be a game ASAP

Profilbild von Locob
Locobvor 3 Jahren

@Toyojiro3619 It would be sweet if @Valheimgame add this animation with a climbing claws. The rocks on Mistlands are really steep.

Profilbild von Flo | GameDev Helper
Flo | GameDev Helpervor 3 Jahren

@Toyojiro3619 It's really nice. I hope someday we will be able to climb trees:D

Profilbild von 80 LEVEL
80 LEVELvor 1 Jahr

.@webbyeasy explained how he created a facehugger egg from Alien inspired by H.R. Giger's concept, showed the work with Sculptris Pro, and demonstrated the texturing process using PolyPaint. Read:

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