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tried different methods, even made 2 tricky turn animations with root rotation, but everything wasn't blending good, was too sluggish looking and control, so the final is more procedural, just one anim + spine bone rotation for visual, she moves/rotates in circles based on input

18,175 просмотров • 5 месяцев назад •via X (Twitter)

Комментарии: 5

Фото профиля Jukka-Pekka Lyytinen
Jukka-Pekka Lyytinen5 месяцев назад

Too many devs just slap in their 3rd party animations. I salute your efforts here :)

Фото профиля RGBHD✨🐦‍⬛🎀
RGBHD✨🐦‍⬛🎀5 месяцев назад

The anims could be useful for 90° turns if vents exist later!

Фото профиля allozingy
allozingy5 месяцев назад

Those clones of her assistant sure look judgy of her crawling around

Фото профиля Derego
Derego5 месяцев назад

just do a Morph Ball

Фото профиля Nícolas V.
Nícolas V.5 месяцев назад

Is that motion matching? I love rootmotion movement, that looks great!

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