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#UEFN Material tips 🗣️🔥 Use Bump Offset to create fake depth for textures. In this example, I used it to add a darker secondary fence texture that feels behind the main one, like in the 3D world, while remaining a 2D texture applied to the mesh.
16,966 Aufrufe • vor 1 Jahr •via X (Twitter)
11 Kommentare

Ian Southwell➡️ #UnrealFest2025vor 1 Jahr
Bump offset FTW! Love this simple example. :)

Jeff Spencer | OCDFXvor 1 Jahr
this is interesting... could this work for something like a slurp material...? 🤔

Giovavor 1 Jahr
Well sure, this node just distorts UVs, it doesn't actually create a 3d environment, so you can definitely combine it with like a panner to make an animated pattern

Mephistia is coding 💻vor 1 Jahr
Very nice! I can see this being used to make some cheap water caustics

Fridgevor 1 Jahr
Ive been looking for a way to do this, thanks

Volakvor 1 Jahr
That’s trippy

Priceyvor 1 Jahr
I have been LOOKING for this! Amazing— thanks for sharing!

anglon🍔🍟🥤vor 1 Jahr
Very cool! Thanks for sharing!

Mr.Wingnit 🐤 UEFNvor 1 Jahr
Bump 🤜🏼

Pixel and Poly FNvor 1 Jahr
Awesome! does anyone know if it renders well on all devices?

Giovavor 1 Jahr
The material didn't give any error so I suppose it does
