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#UEFN Material tips 🗣️🔥 Use Bump Offset to create fake depth for textures. In this example, I used it to add a darker secondary fence texture that feels behind the main one, like in the 3D world, while remaining a 2D texture applied to the mesh.

16,966 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von Ian Southwell➡️ #UnrealFest2025
Ian Southwell➡️ #UnrealFest2025vor 1 Jahr

Bump offset FTW! Love this simple example. :)

Profilbild von Jeff Spencer | OCDFX
Jeff Spencer | OCDFXvor 1 Jahr

this is interesting... could this work for something like a slurp material...? 🤔

Profilbild von Giova
Giovavor 1 Jahr

Well sure, this node just distorts UVs, it doesn't actually create a 3d environment, so you can definitely combine it with like a panner to make an animated pattern

Profilbild von Mephistia is coding 💻
Mephistia is coding 💻vor 1 Jahr

Very nice! I can see this being used to make some cheap water caustics

Profilbild von Fridge
Fridgevor 1 Jahr

Ive been looking for a way to do this, thanks

Profilbild von Volak
Volakvor 1 Jahr

That’s trippy

Profilbild von Pricey
Priceyvor 1 Jahr

I have been LOOKING for this! Amazing— thanks for sharing!

Profilbild von anglon🍔🍟🥤
anglon🍔🍟🥤vor 1 Jahr

Very cool! Thanks for sharing!

Profilbild von Mr.Wingnit 🐤 UEFN
Mr.Wingnit 🐤 UEFNvor 1 Jahr

Bump 🤜🏼

Profilbild von Pixel and Poly FN
Pixel and Poly FNvor 1 Jahr

Awesome! does anyone know if it renders well on all devices?

Profilbild von Giova
Giovavor 1 Jahr

The material didn't give any error so I suppose it does

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