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#UEFN Material tips 🗣️🔥 Use Bump Offset to create fake depth for textures. In this example, I used it to add a darker secondary fence texture that feels behind the main one, like in the 3D world, while remaining a 2D texture applied to the mesh.
16,966 views • 1 year ago •via X (Twitter)
11 Comments

Ian Southwell➡️ #UnrealFest20251 year ago
Bump offset FTW! Love this simple example. :)

Jeff Spencer | OCDFX1 year ago
this is interesting... could this work for something like a slurp material...? 🤔

Giova1 year ago
Well sure, this node just distorts UVs, it doesn't actually create a 3d environment, so you can definitely combine it with like a panner to make an animated pattern

Mephistia is coding 💻1 year ago
Very nice! I can see this being used to make some cheap water caustics

Fridge1 year ago
Ive been looking for a way to do this, thanks

Volak1 year ago
That’s trippy

Pricey1 year ago
I have been LOOKING for this! Amazing— thanks for sharing!

anglon🍔🍟🥤1 year ago
Very cool! Thanks for sharing!

Mr.Wingnit 🐤 UEFN1 year ago
Bump 🤜🏼

Pixel and Poly FN1 year ago
Awesome! does anyone know if it renders well on all devices?

Giova1 year ago
The material didn't give any error so I suppose it does
