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#UEFN Material tips 🗣️🔥 Use Bump Offset to create fake depth for textures. In this example, I used it to add a darker secondary fence texture that feels behind the main one, like in the 3D world, while remaining a 2D texture applied to the mesh.

16,966 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Ian Southwell➡️ #UnrealFest2025
Ian Southwell➡️ #UnrealFest20251 год назад

Bump offset FTW! Love this simple example. :)

Фото профиля Jeff Spencer | OCDFX
Jeff Spencer | OCDFX1 год назад

this is interesting... could this work for something like a slurp material...? 🤔

Фото профиля Giova
Giova1 год назад

Well sure, this node just distorts UVs, it doesn't actually create a 3d environment, so you can definitely combine it with like a panner to make an animated pattern

Фото профиля Mephistia is coding 💻
Mephistia is coding 💻1 год назад

Very nice! I can see this being used to make some cheap water caustics

Фото профиля Fridge
Fridge1 год назад

Ive been looking for a way to do this, thanks

Фото профиля Volak
Volak1 год назад

That’s trippy

Фото профиля Pricey
Pricey1 год назад

I have been LOOKING for this! Amazing— thanks for sharing!

Фото профиля anglon🍔🍟🥤
anglon🍔🍟🥤1 год назад

Very cool! Thanks for sharing!

Фото профиля Mr.Wingnit 🐤 UEFN
Mr.Wingnit 🐤 UEFN1 год назад

Bump 🤜🏼

Фото профиля Pixel and Poly FN
Pixel and Poly FN1 год назад

Awesome! does anyone know if it renders well on all devices?

Фото профиля Giova
Giova1 год назад

The material didn't give any error so I suppose it does

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