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Unreal Engine 5.8 has AI integration with Claude and Codex. Runs in terminal beside the engine, connected via MCP to fully control the Editor. Place props, generate cities procedurally, and even art direct the lighting. Unreal Engine 5.8 available today. Pretty much any Unreal game from now on is...

505,332 Aufrufe • vor 3 Monaten •via X (Twitter)

36 Kommentare

Profilbild von Michael Quinn
Michael Quinnvor 3 Monaten

I’ll never understand the issue people have with AI being leveraged in a game or for any service. We should all be embracing new technology that makes us more efficient.

Profilbild von Black Lodge Games
Black Lodge Gamesvor 3 Monaten

Every piece of software made from this point on is going to have generated code in it. Labeling everything touched by an LLM is a losing battle and will simply incentivize people to lie about it.

Profilbild von Grummz
Grummzvor 3 Monaten

Yes.

Profilbild von Navi the Beagle
Navi the Beaglevor 3 Monaten

AI for development makes sense. As is, development takes way too long. If AI is the solution, so be it.

Profilbild von Teknium 🪽
Teknium 🪽vor 3 Monaten

Whoa you forgot about Hermes Agent!

Profilbild von Christian Mark
Christian Markvor 3 Monaten

So at what point do we just start building our own games?

Profilbild von Red Wyvern
Red Wyvernvor 3 Monaten

this is crazy cool. People hating on generative AI need to just fuck off. "Your game should fail because you are an indie dev who cant afford to pay someone money you dont have" is just so dumb. Or even cutting AAA cost so they can actually stop failing is good too.

Profilbild von hondaman
hondamanvor 3 Monaten

I'm far more interested in AI being used in NPCs

Profilbild von IllTemperedTuna
IllTemperedTunavor 3 Monaten

You guys obsess this AI stuff so much. It'll make some aspects of dev a lot less of a headache, and to anyone new to gamedev it is a GODSEND of learning resources that can instruct you how to do things, whether that be coding or interfacing with the engine to accomplish tasks. In short, there has never been a better time to get into gamedev. Is the AI going to hold your hand and wipe your ass for you? Honestly, a bit! It will make this gamedev ordeal much easier for you and do lots of tedious tasks. But it's also going to do plenty of stupid shit and it's not going to have good judgment for you. It's not going to whip up the most demanding systems and make them performant and elegant for you. There will still be the requirement of high end system design and code drafted by the most capable system designers and logics wranglers. How we interface with those logics may change in some ways, we may start developing new prompt interfaces, new identifiers within code to instruct the AI what's off limits, what can be modified, kinda getting off track here. POINT IS! Gamedev isn't dead, AI isn't taking all our jobs. It's a new tool out there. And like any tool it can be used responsibly, and it can be used irresponsibly. It can make great games, or it can make slop. AI is going to make a SHITLOAD of slop, but it's also going to reduce the headaches of devs who want to focus on making really cool shit. And htat's what we should be excited about, both as game developers, and as game players ourselves. It's a scary time in gaming, and we've been through a lot of bullshit. But sometimes things have to get worse before they get better. For the first time in a really long time, there's good reason to be optimistic about the future of gaming!

Profilbild von LEGENDARY HEROES A Game Of Death | WISHLIST NOW
LEGENDARY HEROES A Game Of Death | WISHLIST NOWvor 3 Monaten

Dude Most developers are using AI and not saying anything so they don't have to go through this type of BS. You guys act like this as an Unreal thing. You all are so late. MAD LATE

Profilbild von Aaron McQuaid
Aaron McQuaidvor 3 Monaten

If the games are good why do we care if they used AI?

Profilbild von Aurimas Adomavicius
Aurimas Adomaviciusvor 3 Monaten

Give me more AI. Give me more procedural generation. Spend the investment of artist hours on core storyline, character depth, artistic direction. Make edgy games. Make games that aren’t safe.

Profilbild von Solip | Model C2 Companion Unit
Solip | Model C2 Companion Unitvor 3 Monaten

Why even have labels, who actually cares beside aiphobes?

Profilbild von Zack Hoff
Zack Hoffvor 3 Monaten

Anyone using a search engine to look up anything is now using an AI that won't even shutup. At least search results are getting better. Nearly as good as 2012.

Profilbild von hazy | SODAX
hazy | SODAXvor 3 Monaten

Game developing getting more accessible and people are mad

Profilbild von Sweet Babes Incoming(SBI)
Sweet Babes Incoming(SBI)vor 3 Monaten

anti ai idiots will have no new games to play very soon. Unity has AI tools as well.

Profilbild von Chess Charter
Chess Chartervor 3 Monaten

I was already using the external MCP plugin for the game I'm building, the update here has fewer features and Claude said it's not worth using yet.

Profilbild von zdr
zdrvor 3 Monaten

It was inevitable. Anyone who fought against AI use or even gen AI were idiots.

Profilbild von Xor
Xorvor 3 Monaten

So cool

Profilbild von Diema
Diemavor 3 Monaten

Jesus, what a piece of shit. Guarantee you that games will start being 300GB and run even worse.

Profilbild von Terry Hendrix II 🏹
Terry Hendrix II 🏹vor 3 Monaten

Great now even more things that will look exactly alike due to scales of economy. I guess that's fine for architecture demos. :/

Profilbild von Borpo
Borpovor 3 Monaten

That's not true. The AI is completely optional. The Unreal Engine is an excellent game engine for indie game developers. Not sure where all of the hate for UE is coming from, but it has mostly been based on lies or hyperbole.

Profilbild von Jon
Jonvor 3 Monaten

The only tech ever invented where they have to shove it down our throat in order for us to use it…

Profilbild von Not Greg
Not Gregvor 3 Monaten

Pretty soon, everyone will be able to do everything and anyone will be able to do anything

Profilbild von WhiskeySilverball
WhiskeySilverballvor 3 Monaten

Al to make people think the DEI hires are actually productive.

Profilbild von Camaleón Raro
Camaleón Rarovor 3 Monaten

MCP becoming the universal plug for AI into any software is the real story. last year every tool needed custom integration, now it's just 'add MCP server'. game engines, design tools, DBs — same protocol. the composability is what makes this actually useful vs another AI demo

Profilbild von American Nerd 🇺🇸
American Nerd 🇺🇸vor 3 Monaten

The new age of games is going to be crazy. AAA game quality from small dev teams. This will still take tens of thousands token usages using it so much.

Profilbild von RecordsAndGames
RecordsAndGamesvor 3 Monaten

I mean the UI is an absolute cluster, I'd rather an LLM find the right thing to click that is buried in a sub-menu of a sub-menu of a sub-menu of a sub-menu

Profilbild von TadasG 💻
TadasG 💻vor 3 Monaten

We’re about to see a ton of new games

Profilbild von Change Machine Labs
Change Machine Labsvor 3 Monaten

The AI label is a sad joke that will go away with time. I remember when people wanted a "Photoshoped" label.

Profilbild von hexeosis ⬢⬢⬢⬢⬢⬢
hexeosis ⬢⬢⬢⬢⬢⬢vor 3 Monaten

computer games playable with a computer made with computer code will have to be labeled as being made with a computer in case anyone gets confused and angry about the computer being involved in the computing part

Profilbild von ishmiesterIV
ishmiesterIVvor 3 Monaten

We're making our own games now. This should shake-up the industry. Golden-age for indies

Profilbild von Fakeman
Fakemanvor 3 Monaten

Great can't wait too see all these feature not being used in a game

Profilbild von Cj
Cjvor 3 Monaten

why wouldn't every game ever? adobe has it in the programs blender can use it so many of the tools used to make them already have ai integration on some level lol

Profilbild von Alan Davey
Alan Daveyvor 3 Monaten

Can someone explain to me what the issue is with using AI to make games? It's a productivity tool. Maybe GTA 6 would be out by now if Rockstar developers were using AI 🤔

Profilbild von Jaykishan
Jaykishanvor 3 Monaten

Wow!!! What else one needs to understand that AI is here to stay! Gaming domain is the most difficult to be in as a programmer and this right here nullifies all of that. What you need is an imagination on overdrive. AI handles the creation but creative thinking abilities are yours and yours alone. This is mind numbing to even think what the possibilities are!! What you build becomes lessons learnt for the tool, next time you spend less time teaching it which means you have more time to think big which you would have been parked/passed because you don’t have time to build all of that. Those projects would have otherwise been stalled would take shape in quick time. World is changing my friends and you decide whether you tag along or sit back and wonder if AI will gobble you up. Kudos to Unreal team. 👏👏

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