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Unreal Engine 5.8 has AI integration with Claude and Codex. Runs in terminal beside the engine, connected via MCP to fully control the Editor. Place props, generate cities procedurally, and even art direct the lighting. Unreal Engine 5.8 available today. Pretty much any Unreal game from now on is...

505,332 次观看 • 3 个月前 •via X (Twitter)

36 条评论

Michael Quinn 的头像
Michael Quinn3 个月前

I’ll never understand the issue people have with AI being leveraged in a game or for any service. We should all be embracing new technology that makes us more efficient.

Black Lodge Games 的头像
Black Lodge Games3 个月前

Every piece of software made from this point on is going to have generated code in it. Labeling everything touched by an LLM is a losing battle and will simply incentivize people to lie about it.

Grummz 的头像
Grummz3 个月前

Yes.

Navi the Beagle 的头像
Navi the Beagle3 个月前

AI for development makes sense. As is, development takes way too long. If AI is the solution, so be it.

Teknium 🪽 的头像
Teknium 🪽3 个月前

Whoa you forgot about Hermes Agent!

Christian Mark 的头像
Christian Mark3 个月前

So at what point do we just start building our own games?

Red Wyvern 的头像
Red Wyvern3 个月前

this is crazy cool. People hating on generative AI need to just fuck off. "Your game should fail because you are an indie dev who cant afford to pay someone money you dont have" is just so dumb. Or even cutting AAA cost so they can actually stop failing is good too.

hondaman 的头像
hondaman3 个月前

I'm far more interested in AI being used in NPCs

IllTemperedTuna 的头像
IllTemperedTuna3 个月前

You guys obsess this AI stuff so much. It'll make some aspects of dev a lot less of a headache, and to anyone new to gamedev it is a GODSEND of learning resources that can instruct you how to do things, whether that be coding or interfacing with the engine to accomplish tasks. In short, there has never been a better time to get into gamedev. Is the AI going to hold your hand and wipe your ass for you? Honestly, a bit! It will make this gamedev ordeal much easier for you and do lots of tedious tasks. But it's also going to do plenty of stupid shit and it's not going to have good judgment for you. It's not going to whip up the most demanding systems and make them performant and elegant for you. There will still be the requirement of high end system design and code drafted by the most capable system designers and logics wranglers. How we interface with those logics may change in some ways, we may start developing new prompt interfaces, new identifiers within code to instruct the AI what's off limits, what can be modified, kinda getting off track here. POINT IS! Gamedev isn't dead, AI isn't taking all our jobs. It's a new tool out there. And like any tool it can be used responsibly, and it can be used irresponsibly. It can make great games, or it can make slop. AI is going to make a SHITLOAD of slop, but it's also going to reduce the headaches of devs who want to focus on making really cool shit. And htat's what we should be excited about, both as game developers, and as game players ourselves. It's a scary time in gaming, and we've been through a lot of bullshit. But sometimes things have to get worse before they get better. For the first time in a really long time, there's good reason to be optimistic about the future of gaming!

LEGENDARY HEROES A Game Of Death | WISHLIST NOW 的头像
LEGENDARY HEROES A Game Of Death | WISHLIST NOW3 个月前

Dude Most developers are using AI and not saying anything so they don't have to go through this type of BS. You guys act like this as an Unreal thing. You all are so late. MAD LATE

Aaron McQuaid 的头像
Aaron McQuaid3 个月前

If the games are good why do we care if they used AI?

Aurimas Adomavicius 的头像
Aurimas Adomavicius3 个月前

Give me more AI. Give me more procedural generation. Spend the investment of artist hours on core storyline, character depth, artistic direction. Make edgy games. Make games that aren’t safe.

Solip | Model C2 Companion Unit 的头像
Solip | Model C2 Companion Unit3 个月前

Why even have labels, who actually cares beside aiphobes?

Zack Hoff 的头像
Zack Hoff3 个月前

Anyone using a search engine to look up anything is now using an AI that won't even shutup. At least search results are getting better. Nearly as good as 2012.

hazy | SODAX 的头像
hazy | SODAX3 个月前

Game developing getting more accessible and people are mad

Sweet Babes Incoming(SBI) 的头像
Sweet Babes Incoming(SBI)3 个月前

anti ai idiots will have no new games to play very soon. Unity has AI tools as well.

Chess Charter 的头像
Chess Charter3 个月前

I was already using the external MCP plugin for the game I'm building, the update here has fewer features and Claude said it's not worth using yet.

zdr 的头像
zdr3 个月前

It was inevitable. Anyone who fought against AI use or even gen AI were idiots.

Xor 的头像
Xor3 个月前

So cool

Diema 的头像
Diema3 个月前

Jesus, what a piece of shit. Guarantee you that games will start being 300GB and run even worse.

Terry Hendrix II 🏹 的头像
Terry Hendrix II 🏹3 个月前

Great now even more things that will look exactly alike due to scales of economy. I guess that's fine for architecture demos. :/

Borpo 的头像
Borpo3 个月前

That's not true. The AI is completely optional. The Unreal Engine is an excellent game engine for indie game developers. Not sure where all of the hate for UE is coming from, but it has mostly been based on lies or hyperbole.

Jon 的头像
Jon3 个月前

The only tech ever invented where they have to shove it down our throat in order for us to use it…

Not Greg 的头像
Not Greg3 个月前

Pretty soon, everyone will be able to do everything and anyone will be able to do anything

WhiskeySilverball 的头像
WhiskeySilverball3 个月前

Al to make people think the DEI hires are actually productive.

Camaleón Raro 的头像
Camaleón Raro3 个月前

MCP becoming the universal plug for AI into any software is the real story. last year every tool needed custom integration, now it's just 'add MCP server'. game engines, design tools, DBs — same protocol. the composability is what makes this actually useful vs another AI demo

American Nerd 🇺🇸 的头像
American Nerd 🇺🇸3 个月前

The new age of games is going to be crazy. AAA game quality from small dev teams. This will still take tens of thousands token usages using it so much.

RecordsAndGames 的头像
RecordsAndGames3 个月前

I mean the UI is an absolute cluster, I'd rather an LLM find the right thing to click that is buried in a sub-menu of a sub-menu of a sub-menu of a sub-menu

TadasG 💻 的头像
TadasG 💻3 个月前

We’re about to see a ton of new games

Change Machine Labs 的头像
Change Machine Labs3 个月前

The AI label is a sad joke that will go away with time. I remember when people wanted a "Photoshoped" label.

hexeosis ⬢⬢⬢⬢⬢⬢ 的头像
hexeosis ⬢⬢⬢⬢⬢⬢3 个月前

computer games playable with a computer made with computer code will have to be labeled as being made with a computer in case anyone gets confused and angry about the computer being involved in the computing part

ishmiesterIV 的头像
ishmiesterIV3 个月前

We're making our own games now. This should shake-up the industry. Golden-age for indies

Fakeman 的头像
Fakeman3 个月前

Great can't wait too see all these feature not being used in a game

Cj 的头像
Cj3 个月前

why wouldn't every game ever? adobe has it in the programs blender can use it so many of the tools used to make them already have ai integration on some level lol

Alan Davey 的头像
Alan Davey3 个月前

Can someone explain to me what the issue is with using AI to make games? It's a productivity tool. Maybe GTA 6 would be out by now if Rockstar developers were using AI 🤔

Jaykishan 的头像
Jaykishan3 个月前

Wow!!! What else one needs to understand that AI is here to stay! Gaming domain is the most difficult to be in as a programmer and this right here nullifies all of that. What you need is an imagination on overdrive. AI handles the creation but creative thinking abilities are yours and yours alone. This is mind numbing to even think what the possibilities are!! What you build becomes lessons learnt for the tool, next time you spend less time teaching it which means you have more time to think big which you would have been parked/passed because you don’t have time to build all of that. Those projects would have otherwise been stalled would take shape in quick time. World is changing my friends and you decide whether you tag along or sit back and wonder if AI will gobble you up. Kudos to Unreal team. 👏👏

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